package appeng.container.implementations; import appeng.api.AEApi; import appeng.api.definitions.IDefinitions; import appeng.api.storage.ITerminalHost; import appeng.container.guisync.GuiSync; import appeng.container.slot.AppEngSlot; import appeng.container.slot.IOptionalSlotHost; import appeng.container.slot.OptionalSlotFake; import appeng.container.slot.SlotFakeCraftingMatrix; import appeng.container.slot.SlotPatternTerm; import appeng.container.slot.SlotPlayerHotBar; import appeng.container.slot.SlotPlayerInv; import appeng.container.slot.SlotRestrictedInput; import appeng.helpers.IContainerCraftingPacket; import appeng.parts.reporting.AbstractPartEncoder; import appeng.tile.inventory.AppEngInternalInventory; import appeng.util.Platform; import appeng.util.inv.IAEAppEngInventory; import appeng.util.inv.InvOperation; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayerMP; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.IContainerListener; import net.minecraft.inventory.InventoryCrafting; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; import net.minecraft.item.crafting.CraftingManager; import net.minecraft.item.crafting.IRecipe; import net.minecraft.nbt.NBTBase; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.world.World; import net.minecraftforge.items.IItemHandler; import net.minecraftforge.items.wrapper.PlayerInvWrapper; import java.util.ArrayList; import java.util.List; import java.util.Optional; public abstract class ContainerPatternEncoder extends ContainerMEMonitorable implements IAEAppEngInventory, IOptionalSlotHost, IContainerCraftingPacket { private final AbstractPartEncoder patternTerminal; final AppEngInternalInventory cOut = new AppEngInternalInventory(null, 1); protected IItemHandler crafting; protected SlotPatternTerm craftSlot; protected SlotRestrictedInput patternSlotIN; protected SlotRestrictedInput patternSlotOUT; private IRecipe currentRecipe; protected SlotFakeCraftingMatrix[] craftingSlots; protected OptionalSlotFake[] outputSlots; @GuiSync(97) public boolean craftingMode = true; @GuiSync(96) public boolean substitute = false; public ContainerPatternEncoder(InventoryPlayer ip, ITerminalHost monitorable) { super(ip, monitorable); patternTerminal = (AbstractPartEncoder) monitorable; } protected ContainerPatternEncoder(InventoryPlayer ip, ITerminalHost monitorable, boolean bindInventory) { super(ip, monitorable, bindInventory); patternTerminal = (AbstractPartEncoder) monitorable; } @Override public ItemStack transferStackInSlot(final EntityPlayer p, final int idx) { if (Platform.isClient()) { return ItemStack.EMPTY; } if (this.inventorySlots.get(idx) instanceof SlotPlayerInv || this.inventorySlots.get(idx) instanceof SlotPlayerHotBar) { final AppEngSlot clickSlot = (AppEngSlot) this.inventorySlots.get(idx); // require AE SLots! ItemStack itemStack = clickSlot.getStack(); if (AEApi.instance().definitions().materials().blankPattern().isSameAs(itemStack)) { IItemHandler patternInv = this.getPart().getInventoryByName("pattern"); ItemStack remainder = patternInv.insertItem(0, itemStack, false); clickSlot.putStack(remainder); } } return super.transferStackInSlot(p, idx); } public AbstractPartEncoder getPart() { return this.patternTerminal; } @Override public abstract boolean isSlotEnabled(int idx); @Override public IItemHandler getInventoryByName(String name) { if (name.equals("player")) { return new PlayerInvWrapper(this.getInventoryPlayer()); } return this.getPart().getInventoryByName(name); } @Override public boolean useRealItems() { return false; } @Override public void saveChanges() { } @Override public void onChangeInventory(IItemHandler inv, int slot, InvOperation mc, ItemStack removedStack, ItemStack newStack) { } @Override public void putStackInSlot(int slotID, ItemStack stack) { super.putStackInSlot(slotID, stack); this.getAndUpdateOutput(); } protected void updateOrderOfOutputSlots() { if (!this.isCraftingMode()) { if (craftSlot != null) { this.craftSlot.xPos = -9000; } for (int y = 0; y < 3; y++) { this.outputSlots[y].xPos = this.outputSlots[y].getX(); } } else { if (craftSlot != null) { this.craftSlot.xPos = this.craftSlot.getX(); } for (int y = 0; y < 3; y++) { this.outputSlots[y].xPos = -9000; } } } @Override public void onSlotChange(final Slot s) { if (s == this.patternSlotOUT && Platform.isServer()) { for (final IContainerListener listener : this.listeners) { for (final Slot slot : this.inventorySlots) { if (slot instanceof OptionalSlotFake || slot instanceof SlotFakeCraftingMatrix) { listener.sendSlotContents(this, slot.slotNumber, slot.getStack()); } } if (listener instanceof EntityPlayerMP) { ((EntityPlayerMP) listener).isChangingQuantityOnly = false; } } this.detectAndSendChanges(); } } public void encodeAndMoveToInventory() { encode(); ItemStack output = this.patternSlotOUT.getStack(); if (!output.isEmpty()) { if (!getPlayerInv().addItemStackToInventory(output)) { getPlayerInv().player.dropItem(output, false); } this.patternSlotOUT.putStack(ItemStack.EMPTY); } } public void encode() { ItemStack output = this.patternSlotOUT.getStack(); final ItemStack[] in = this.getInputs(); final ItemStack[] out = this.getOutputs(); // if there is no input, this would be silly. if (in == null || out == null) { return; } // first check the output slots, should either be null, or a pattern if (!output.isEmpty() && !this.isPattern(output)) { return; } // if nothing is there we should snag a new pattern. else if (output.isEmpty()) { output = this.patternSlotIN.getStack(); if (output.isEmpty() || !this.isPattern(output)) { return; // no blanks. } // remove one, and clear the input slot. output.setCount(output.getCount() - 1); if (output.getCount() == 0) { this.patternSlotIN.putStack(ItemStack.EMPTY); } // add a new encoded pattern. Optional maybePattern = AEApi.instance().definitions().items().encodedPattern().maybeStack(1); if (maybePattern.isPresent()) { output = maybePattern.get(); this.patternSlotOUT.putStack(output); } } // encode the slot. final NBTTagCompound encodedValue = new NBTTagCompound(); final NBTTagList tagIn = new NBTTagList(); final NBTTagList tagOut = new NBTTagList(); for (final ItemStack i : in) { tagIn.appendTag(this.createItemTag(i)); } for (final ItemStack i : out) { tagOut.appendTag(this.createItemTag(i)); } encodedValue.setTag("in", tagIn); encodedValue.setTag("out", tagOut); encodedValue.setBoolean("crafting", this.isCraftingMode()); encodedValue.setBoolean("substitute", this.isSubstitute()); output.setTagCompound(encodedValue); } public void multiply(int multiple) { ItemStack[] input = new ItemStack[craftingSlots.length]; boolean canMultiplyInputs = true; boolean canMultiplyOutputs = true; for (int x = 0; x < this.craftingSlots.length; x++) { input[x] = this.craftingSlots[x].getStack(); if (!input[x].isEmpty() && input[x].getCount() * multiple < 1) { canMultiplyInputs = false; } } for (final OptionalSlotFake outputSlot : this.outputSlots) { final ItemStack out = outputSlot.getStack(); if (!out.isEmpty() && out.getCount() * multiple < 1) { canMultiplyOutputs = false; } } if (canMultiplyInputs && canMultiplyOutputs) { for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) { ItemStack stack = craftingSlot.getStack(); if (!stack.isEmpty()) { craftingSlot.getStack().setCount(stack.getCount() * multiple); } } for (OptionalSlotFake outputSlot : this.outputSlots) { ItemStack stack = outputSlot.getStack(); if (!stack.isEmpty()) { outputSlot.getStack().setCount(stack.getCount() * multiple); } } } } public void divide(int divide) { ItemStack[] input = new ItemStack[craftingSlots.length]; boolean canDivideInputs = true; boolean canDivideOutputs = true; for (int x = 0; x < this.craftingSlots.length; x++) { input[x] = this.craftingSlots[x].getStack(); if (!input[x].isEmpty() && input[x].getCount() % divide != 0) { canDivideInputs = false; } } for (final OptionalSlotFake outputSlot : this.outputSlots) { final ItemStack out = outputSlot.getStack(); if (!out.isEmpty() && out.getCount() % divide != 0) { canDivideOutputs = false; } } if (canDivideInputs && canDivideOutputs) { for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) { ItemStack stack = craftingSlot.getStack(); if (!stack.isEmpty()) { craftingSlot.getStack().setCount(stack.getCount() / divide); } } for (OptionalSlotFake outputSlot : this.outputSlots) { ItemStack stack = outputSlot.getStack(); if (!stack.isEmpty()) { outputSlot.getStack().setCount(stack.getCount() / divide); } } } } public void increase(int increase) { ItemStack[] input = new ItemStack[craftingSlots.length]; boolean canIncreaseInputs = true; boolean canIncreaseOutputs = true; for (int x = 0; x < this.craftingSlots.length; x++) { input[x] = this.craftingSlots[x].getStack(); if (!input[x].isEmpty() && input[x].getCount() + increase < 1) { canIncreaseInputs = false; } } for (final OptionalSlotFake outputSlot : this.outputSlots) { final ItemStack out = outputSlot.getStack(); if (!out.isEmpty() && out.getCount() + increase < 1) { canIncreaseOutputs = false; } } if (canIncreaseInputs && canIncreaseOutputs) { for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) { ItemStack stack = craftingSlot.getStack(); if (!stack.isEmpty()) { craftingSlot.getStack().setCount(stack.getCount() + increase); } } for (OptionalSlotFake outputSlot : this.outputSlots) { ItemStack stack = outputSlot.getStack(); if (!stack.isEmpty()) { outputSlot.getStack().setCount(stack.getCount() + increase); } } } } public void decrease(int decrease) { ItemStack[] input = new ItemStack[craftingSlots.length]; boolean canDecreaseInputs = true; boolean canDecreaseOutputs = true; for (int x = 0; x < this.craftingSlots.length; x++) { input[x] = this.craftingSlots[x].getStack(); if (!input[x].isEmpty() && input[x].getCount() - decrease < 1) { canDecreaseInputs = false; } } for (final OptionalSlotFake outputSlot : this.outputSlots) { final ItemStack out = outputSlot.getStack(); if (!out.isEmpty() && out.getCount() - decrease < 1) { canDecreaseOutputs = false; } } if (canDecreaseInputs && canDecreaseOutputs) { for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) { ItemStack stack = craftingSlot.getStack(); if (!stack.isEmpty()) { craftingSlot.getStack().setCount(stack.getCount() - decrease); } } for (OptionalSlotFake outputSlot : this.outputSlots) { ItemStack stack = outputSlot.getStack(); if (!stack.isEmpty()) { outputSlot.getStack().setCount(stack.getCount() - decrease); } } } } public void maximizeCount() { ItemStack[] input = new ItemStack[craftingSlots.length]; boolean canGrowInputs = true; boolean canGrowOutputs = true; int maxInputStackGrowth = 0; int maxOutputStackGrowth = 0; for (int x = 0; x < this.craftingSlots.length; x++) { input[x] = this.craftingSlots[x].getStack(); if (!input[x].isEmpty() && input[x].getMaxStackSize() - input[x].getCount() > maxInputStackGrowth) { maxInputStackGrowth = input[x].getMaxStackSize() - input[x].getCount(); } if (!input[x].isEmpty() && input[x].getCount() + maxInputStackGrowth > input[x].getMaxStackSize()) { canGrowInputs = false; } } for (final OptionalSlotFake outputSlot : this.outputSlots) { final ItemStack out = outputSlot.getStack(); { maxOutputStackGrowth = out.getMaxStackSize() - out.getCount(); } if (!out.isEmpty() && out.getCount() + maxOutputStackGrowth > out.getMaxStackSize()) { canGrowOutputs = false; } } if (canGrowInputs && canGrowOutputs) { int maxStackGrowth = Math.min(maxInputStackGrowth, maxOutputStackGrowth); for (SlotFakeCraftingMatrix craftingSlot : this.craftingSlots) { ItemStack stack = craftingSlot.getStack(); if (!stack.isEmpty()) { craftingSlot.getStack().setCount(stack.getCount() + maxStackGrowth); } } for (OptionalSlotFake outputSlot : this.outputSlots) { ItemStack stack = outputSlot.getStack(); if (!stack.isEmpty()) { outputSlot.getStack().setCount(stack.getCount() + maxStackGrowth); } } } } protected ItemStack[] getInputs() { final ItemStack[] input = new ItemStack[craftingSlots.length]; boolean hasValue = false; for (int x = 0; x < this.craftingSlots.length; x++) { input[x] = this.craftingSlots[x].getStack(); if (!input[x].isEmpty()) { hasValue = true; } } if (hasValue) { return input; } return null; } protected ItemStack[] getOutputs() { if (this.isCraftingMode()) { final ItemStack out = this.getAndUpdateOutput(); if (!out.isEmpty() && out.getCount() > 0) { return new ItemStack[]{out}; } } else { final List list = new ArrayList<>(outputSlots.length); boolean hasValue = false; for (final OptionalSlotFake outputSlot : this.outputSlots) { final ItemStack out = outputSlot.getStack(); if (!out.isEmpty() && out.getCount() > 0) { list.add(out); hasValue = true; } } if (hasValue) { return list.toArray(new ItemStack[0]); } } return null; } protected ItemStack getAndUpdateOutput() { final World world = this.getPlayerInv().player.world; final InventoryCrafting ic = new InventoryCrafting(this, 3, 3); for (int x = 0; x < ic.getSizeInventory(); x++) { ic.setInventorySlotContents(x, this.crafting.getStackInSlot(x)); } if (this.currentRecipe == null || !this.currentRecipe.matches(ic, world)) { this.currentRecipe = CraftingManager.findMatchingRecipe(ic, world); } final ItemStack is; if (this.currentRecipe == null) { is = ItemStack.EMPTY; } else { is = this.currentRecipe.getCraftingResult(ic); } this.cOut.setStackInSlot(0, is); return is; } public boolean isCraftingMode() { return this.craftingMode; } void setCraftingMode(final boolean craftingMode) { this.craftingMode = craftingMode; } boolean isSubstitute() { return this.substitute; } public void setSubstitute(final boolean substitute) { this.substitute = substitute; } @Override public void detectAndSendChanges() { super.detectAndSendChanges(); if (Platform.isServer()) { if (this.isCraftingMode() != this.getPart().isCraftingRecipe()) { this.setCraftingMode(this.getPart().isCraftingRecipe()); this.updateOrderOfOutputSlots(); } this.substitute = this.getPart().isSubstitution(); } } @Override public void onUpdate(final String field, final Object oldValue, final Object newValue) { super.onUpdate(field, oldValue, newValue); if (field.equals("craftingMode")) { this.getAndUpdateOutput(); this.updateOrderOfOutputSlots(); } } boolean isPattern(final ItemStack output) { if (output.isEmpty()) { return false; } final IDefinitions definitions = AEApi.instance().definitions(); boolean isPattern = definitions.items().encodedPattern().isSameAs(output); isPattern |= definitions.materials().blankPattern().isSameAs(output); return isPattern; } NBTBase createItemTag(final ItemStack i) { final NBTTagCompound c = new NBTTagCompound(); if (!i.isEmpty()) { i.writeToNBT(c); if (i.getCount() > i.getMaxStackSize()) { c.setInteger("stackSize", i.getCount()); } } return c; } public void clear() { for (final Slot s : this.craftingSlots) { s.putStack(ItemStack.EMPTY); } for (final Slot s : this.outputSlots) { s.putStack(ItemStack.EMPTY); } this.detectAndSendChanges(); this.getAndUpdateOutput(); } }