/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.container.implementations; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.player.PlayerInventory; import net.minecraft.inventory.container.ContainerType; import net.minecraft.network.PacketBuffer; import net.minecraftforge.items.IItemHandler; import appeng.api.config.CondenserOutput; import appeng.api.config.Settings; import appeng.container.AEBaseContainer; import appeng.container.ContainerLocator; import appeng.container.guisync.GuiSync; import appeng.container.interfaces.IProgressProvider; import appeng.container.slot.OutputSlot; import appeng.container.slot.RestrictedInputSlot; import appeng.tile.misc.CondenserTileEntity; public class CondenserContainer extends AEBaseContainer implements IProgressProvider { public static ContainerType TYPE; private static final ContainerHelper helper = new ContainerHelper<>( CondenserContainer::new, CondenserTileEntity.class); private final CondenserTileEntity condenser; @GuiSync(0) public long requiredEnergy = 0; @GuiSync(1) public long storedPower = 0; @GuiSync(2) public CondenserOutput output = CondenserOutput.TRASH; public CondenserContainer(int id, final PlayerInventory ip, final CondenserTileEntity condenser) { super(TYPE, id, ip, condenser, null); this.condenser = condenser; IItemHandler inv = condenser.getInternalInventory(); this.addSlot(new RestrictedInputSlot(RestrictedInputSlot.PlacableItemType.TRASH, inv, 0, 51, 52, ip)); this.addSlot(new OutputSlot(inv, 1, 105, 52, -1)); this.addSlot( (new RestrictedInputSlot(RestrictedInputSlot.PlacableItemType.STORAGE_COMPONENT, inv, 2, 101, 26, ip)) .setStackLimit(1)); this.bindPlayerInventory(ip, 0, 197 - /* height of player inventory */82); } public static CondenserContainer fromNetwork(int windowId, PlayerInventory inv, PacketBuffer buf) { return helper.fromNetwork(windowId, inv, buf); } public static boolean open(PlayerEntity player, ContainerLocator locator) { return helper.open(player, locator); } @Override public void detectAndSendChanges() { if (isServer()) { final double maxStorage = this.condenser.getStorage(); final double requiredEnergy = this.condenser.getRequiredPower(); this.requiredEnergy = requiredEnergy == 0 ? (int) maxStorage : (int) Math.min(requiredEnergy, maxStorage); this.storedPower = (int) this.condenser.getStoredPower(); this.output = (CondenserOutput) this.condenser.getConfigManager().getSetting(Settings.CONDENSER_OUTPUT); } super.detectAndSendChanges(); } @Override public int getCurrentProgress() { return (int) this.storedPower; } @Override public int getMaxProgress() { return (int) this.requiredEnergy; } public CondenserOutput getOutput() { return this.output; } }