/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.client.render.effects; import net.minecraft.client.particle.IAnimatedSprite; import net.minecraft.client.particle.IParticleFactory; import net.minecraft.client.particle.IParticleRenderType; import net.minecraft.client.particle.Particle; import net.minecraft.client.particle.SpriteTexturedParticle; import net.minecraft.particles.BasicParticleType; import net.minecraft.world.World; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; import appeng.api.util.AEPartLocation; public class MatterCannonFX extends SpriteTexturedParticle { public MatterCannonFX(final World par1World, final double x, final double y, final double z, IAnimatedSprite sprite) { super(par1World, x, y, z); this.particleGravity = 0; this.particleBlue = 1; this.particleGreen = 1; this.particleRed = 1; this.particleAlpha = 1.4f; this.particleScale = 1.1f; this.motionX = 0.0f; this.motionY = 0.0f; this.motionZ = 0.0f; this.selectSpriteRandomly(sprite); } public void fromItem(final AEPartLocation d) { this.particleScale *= 1.2f; } @Override public IParticleRenderType getRenderType() { return IParticleRenderType.PARTICLE_SHEET_OPAQUE; } @Override public void tick() { this.prevPosX = this.posX; this.prevPosY = this.posY; this.prevPosZ = this.posZ; if (this.age++ >= this.maxAge) { this.setExpired(); } this.motionY -= 0.04D * this.particleGravity; this.move(this.motionX, this.motionY, this.motionZ); this.motionX *= 0.9800000190734863D; this.motionY *= 0.9800000190734863D; this.motionZ *= 0.9800000190734863D; this.particleScale *= 1.19f; this.particleAlpha *= 0.59f; } @OnlyIn(Dist.CLIENT) public static class Factory implements IParticleFactory { private final IAnimatedSprite spriteSet; public Factory(IAnimatedSprite spriteSet) { this.spriteSet = spriteSet; } @Override public Particle makeParticle(BasicParticleType data, World world, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) { return new MatterCannonFX(world, x, y, z, spriteSet); } } }