/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.client.render.blocks; import java.util.EnumSet; import net.minecraft.item.ItemStack; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.world.IBlockAccess; import net.minecraftforge.client.IItemRenderer.ItemRenderType; import appeng.api.util.AEColor; import appeng.api.util.AEPartLocation; import appeng.block.networking.BlockWireless; import appeng.client.render.BaseBlockRender; import appeng.client.render.BlockRenderInfo; import appeng.client.render.ModelGenerator; import appeng.client.texture.CableBusTextures; import appeng.client.texture.ExtraBlockTextures; import appeng.client.texture.IAESprite; import appeng.client.texture.OffsetIcon; import appeng.tile.networking.TileWireless; import appeng.util.Platform; public class RenderBlockWireless extends BaseBlockRender { BlockPos center; private BlockWireless blk; private boolean hasChan = false; private boolean hasPower = false; public RenderBlockWireless() { super( false, 20 ); } @Override public void renderInventory( BlockWireless blk, ItemStack is, ModelGenerator renderer, ItemRenderType type, Object[] obj ) { this.blk = blk; center = new BlockPos(0,0,0); this.hasChan = false; this.hasPower = false; BlockRenderInfo ri = blk.getRendererInstance(); renderer.renderAllFaces = true; IAESprite r = CableBusTextures.PartMonitorSidesStatus.getIcon(); ri.setTemporaryRenderIcons( r, r, CableBusTextures.PartMonitorSides.getIcon(), CableBusTextures.PartMonitorSides.getIcon(), r, r ); this.renderBlockBounds( renderer, 5, 5, 0, 11, 11, 1, EnumFacing.EAST, EnumFacing.UP, EnumFacing.SOUTH ); this.renderInvBlock( EnumSet.allOf( AEPartLocation.class ), blk, is, 0xffffff, renderer ); r = CableBusTextures.PartWirelessSides.getIcon(); ri.setTemporaryRenderIcons( r, r, ExtraBlockTextures.BlockWirelessInside.getIcon(), ExtraBlockTextures.BlockWirelessInside.getIcon(), r, r ); this.renderBlockBounds( renderer, 5, 5, 1, 11, 11, 2, EnumFacing.EAST, EnumFacing.UP, EnumFacing.SOUTH ); this.renderInvBlock( EnumSet.allOf( AEPartLocation.class ), blk, is, 0xffffff, renderer ); //renderer.startDrawingQuads(); ri.setTemporaryRenderIcon( null ); this.renderTorchAtAngle( renderer, EnumFacing.EAST, EnumFacing.UP, EnumFacing.SOUTH ); super.postRenderInWorld( renderer ); ri.setTemporaryRenderIcons( r, r, ExtraBlockTextures.BlockWirelessInside.getIcon(), ExtraBlockTextures.BlockWirelessInside.getIcon(), r, r ); AEPartLocation[] sides = new AEPartLocation[] { AEPartLocation.EAST, AEPartLocation.WEST, AEPartLocation.UP, AEPartLocation.DOWN }; int s = 1; for( AEPartLocation side : sides ) { this.renderBlockBounds( renderer, 8 + ( side.xOffset != 0 ? side.xOffset * 2 : -2 ), 8 + ( side.yOffset != 0 ? side.yOffset * 2 : -2 ), 2 + ( side.zOffset != 0 ? side.zOffset * 2 : -1 ) + s, 8 + ( side.xOffset != 0 ? side.xOffset * 4 : 2 ), 8 + ( side.yOffset != 0 ? side.yOffset * 4 : 2 ), 2 + ( side.zOffset != 0 ? side.zOffset * 5 : 1 ) + s, EnumFacing.EAST, EnumFacing.UP, EnumFacing.SOUTH ); this.renderInvBlock( EnumSet.allOf( AEPartLocation.class ), blk, is, 0xffffff, renderer ); } s = 3; for( AEPartLocation side : sides ) { this.renderBlockBounds( renderer, 8 + ( side.xOffset != 0 ? side.xOffset * 4 : -1 ), 8 + ( side.yOffset != 0 ? side.yOffset * 4 : -1 ), 1 + ( side.zOffset != 0 ? side.zOffset * 4 : -1 ) + s, 8 + ( side.xOffset != 0 ? side.xOffset * 5 : 1 ), 8 + ( side.yOffset != 0 ? side.yOffset * 5 : 1 ), 2 + ( side.zOffset != 0 ? side.zOffset * 5 : 1 ) + s, EnumFacing.EAST, EnumFacing.UP, EnumFacing.SOUTH ); this.renderInvBlock( EnumSet.allOf( AEPartLocation.class ), blk, is, 0xffffff, renderer ); } } @Override public boolean renderInWorld( BlockWireless blk, IBlockAccess world, BlockPos pos, ModelGenerator renderer ) { TileWireless tw = blk.getTileEntity( world, pos ); this.blk = blk; if( tw != null ) { this.hasChan = ( tw.clientFlags & ( TileWireless.POWERED_FLAG | TileWireless.CHANNEL_FLAG ) ) == ( TileWireless.POWERED_FLAG | TileWireless.CHANNEL_FLAG ); this.hasPower = ( tw.clientFlags & TileWireless.POWERED_FLAG ) == TileWireless.POWERED_FLAG; BlockRenderInfo ri = blk.getRendererInstance(); EnumFacing fdy = tw.getUp(); EnumFacing fdz = tw.getForward(); EnumFacing fdx = Platform.crossProduct( fdz, fdy ).getOpposite(); renderer.renderAllFaces = true; IAESprite r = CableBusTextures.PartMonitorSidesStatus.getIcon(); ri.setTemporaryRenderIcons( r, r, CableBusTextures.PartMonitorSides.getIcon(), CableBusTextures.PartMonitorSides.getIcon(), r, r ); this.renderBlockBounds( renderer, 5, 5, 0, 11, 11, 1, fdx, fdy, fdz ); super.renderInWorld( blk, world, pos, renderer ); r = CableBusTextures.PartWirelessSides.getIcon(); ri.setTemporaryRenderIcons( r, r, ExtraBlockTextures.BlockWirelessInside.getIcon(), ExtraBlockTextures.BlockWirelessInside.getIcon(), r, r ); this.renderBlockBounds( renderer, 5, 5, 1, 11, 11, 2, fdx, fdy, fdz ); super.renderInWorld( blk, world, pos, renderer ); center = pos; ri.setTemporaryRenderIcon( null ); this.renderTorchAtAngle( renderer, fdx, fdy, fdz ); super.postRenderInWorld( renderer ); ri.setTemporaryRenderIcons( r, r, ExtraBlockTextures.BlockWirelessInside.getIcon(), ExtraBlockTextures.BlockWirelessInside.getIcon(), r, r ); AEPartLocation[] sides = new AEPartLocation[] { AEPartLocation.EAST, AEPartLocation.WEST, AEPartLocation.UP, AEPartLocation.DOWN }; int s = 1; for( AEPartLocation side : sides ) { this.renderBlockBounds( renderer, 8 + ( side.xOffset != 0 ? side.xOffset * 2 : -2 ), 8 + ( side.yOffset != 0 ? side.yOffset * 2 : -2 ), 2 + ( side.zOffset != 0 ? side.zOffset * 2 : -1 ) + s, 8 + ( side.xOffset != 0 ? side.xOffset * 4 : 2 ), 8 + ( side.yOffset != 0 ? side.yOffset * 4 : 2 ), 2 + ( side.zOffset != 0 ? side.zOffset * 5 : 1 ) + s, fdx, fdy, fdz ); super.renderInWorld( blk, world, pos, renderer ); } s = 3; for( AEPartLocation side : sides ) { this.renderBlockBounds( renderer, 8 + ( side.xOffset != 0 ? side.xOffset * 4 : -1 ), 8 + ( side.yOffset != 0 ? side.yOffset * 4 : -1 ), 1 + ( side.zOffset != 0 ? side.zOffset * 4 : -1 ) + s, 8 + ( side.xOffset != 0 ? side.xOffset * 5 : 1 ), 8 + ( side.yOffset != 0 ? side.yOffset * 5 : 1 ), 2 + ( side.zOffset != 0 ? side.zOffset * 5 : 1 ) + s, fdx, fdy, fdz ); super.renderInWorld( blk, world, pos, renderer ); } r = CableBusTextures.PartMonitorSidesStatusLights.getIcon(); // ri.setTemporaryRenderIcons( r, r, ExtraTextures.BlockChargerInside.getIcon(), // ExtraTextures.BlockChargerInside.getIcon(), r, r ); this.renderBlockBounds( renderer, 5, 5, 0, 11, 11, 1, fdx, fdy, fdz ); if( this.hasChan ) { int l = 14; renderer.setBrightness( l << 20 | l << 4 ); renderer.setColorOpaque_I( AEColor.Transparent.blackVariant ); } else if( this.hasPower ) { int l = 9; renderer.setBrightness( l << 20 | l << 4 ); renderer.setColorOpaque_I( AEColor.Transparent.whiteVariant ); } else { renderer.setBrightness( 0 ); renderer.setColorOpaque_I( 0x000000 ); } if( EnumFacing.UP != fdz.getOpposite() ) { super.renderFace( pos, blk, r, renderer, EnumFacing.UP ); } if( EnumFacing.DOWN != fdz.getOpposite() ) { super.renderFace( pos, blk, r, renderer, EnumFacing.DOWN ); } if( EnumFacing.EAST != fdz.getOpposite() ) { super.renderFace( pos, blk, r, renderer, EnumFacing.EAST ); } if( EnumFacing.WEST != fdz.getOpposite() ) { super.renderFace( pos, blk, r, renderer, EnumFacing.WEST ); } if( EnumFacing.SOUTH != fdz.getOpposite() ) { super.renderFace( pos, blk, r, renderer, EnumFacing.SOUTH ); } if( EnumFacing.NORTH != fdz.getOpposite() ) { super.renderFace( pos, blk, r, renderer, EnumFacing.NORTH ); } ri.setTemporaryRenderIcon( null ); renderer.renderAllFaces = false; } return true; } private void renderTorchAtAngle( ModelGenerator renderer, EnumFacing x, EnumFacing y, EnumFacing z ) { IAESprite r = ( this.hasChan ? CableBusTextures.BlockWirelessOn.getIcon() : renderer.getIcon( blk.getDefaultState() )[0] ); IAESprite sides = new OffsetIcon( r, 0.0f, -2.0f ); switch( z ) { case DOWN: renderer.uvRotateNorth = 3; renderer.uvRotateSouth = 3; renderer.uvRotateEast = 3; renderer.uvRotateWest = 3; break; case EAST: renderer.uvRotateTop = 1; renderer.uvRotateBottom = 2; renderer.uvRotateEast = 2; renderer.uvRotateWest = 1; break; case NORTH: renderer.uvRotateTop = 0; renderer.uvRotateBottom = 0; renderer.uvRotateNorth = 2; renderer.uvRotateSouth = 1; break; case SOUTH: renderer.uvRotateTop = 3; renderer.uvRotateBottom = 3; renderer.uvRotateNorth = 1; renderer.uvRotateSouth = 2; break; case WEST: renderer.uvRotateTop = 2; renderer.uvRotateBottom = 1; renderer.uvRotateEast = 1; renderer.uvRotateWest = 2; break; default: break; } renderer.setColorOpaque_I( 0xffffff ); this.renderBlockBounds( renderer, 0, 7, 1, 16, 9, 16, x,y,z ); this.renderFace( center, this.blk, sides, renderer, y ); this.renderFace( center, this.blk, sides, renderer, y.getOpposite() ); this.renderBlockBounds( renderer, 7, 0, 1, 9, 16, 16, x, y, z ); this.renderFace( center, this.blk, sides, renderer, x ); this.renderFace( center, this.blk, sides, renderer, x.getOpposite() ); this.renderBlockBounds( renderer, 7, 7, 1, 9, 9, 10.6, x, y, z ); this.renderFace( center, this.blk, r, renderer, z ); } }