/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.client.gui.implementations; import com.mojang.blaze3d.systems.RenderSystem; import net.minecraft.entity.player.PlayerInventory; import appeng.client.gui.AEBaseGui; import appeng.client.gui.widgets.GuiProgressBar; import appeng.client.gui.widgets.GuiProgressBar.Direction; import appeng.container.implementations.ContainerVibrationChamber; import appeng.core.localization.GuiText; import appeng.tile.misc.TileVibrationChamber; import net.minecraft.util.text.ITextComponent; import net.minecraftforge.fml.client.gui.GuiUtils; public class GuiVibrationChamber extends AEBaseGui { private GuiProgressBar pb; public GuiVibrationChamber(ContainerVibrationChamber container, PlayerInventory playerInventory, ITextComponent title) { super(container, playerInventory, title); this.ySize = 166; } @Override public void init() { super.init(); this.pb = new GuiProgressBar( this.container, "guis/vibchamber.png", 99, 36, 176, 14, 6, 18, Direction.VERTICAL ); this.addButton( this.pb ); } @Override public void drawFG( final int offsetX, final int offsetY, final int mouseX, final int mouseY ) { this.font.drawString( this.getGuiDisplayName( GuiText.VibrationChamber.getLocal() ), 8, 6, 4210752 ); this.font.drawString( GuiText.inventory.getLocal(), 8, this.ySize - 96 + 3, 4210752 ); this.pb.setFullMsg( TileVibrationChamber.POWER_PER_TICK * this.container.getCurrentProgress() / TileVibrationChamber.DILATION_SCALING + " AE/t" ); if( this.container.getRemainingBurnTime() > 0 ) { final int i1 = this.container.getRemainingBurnTime() * 12 / 100; this.bindTexture( "guis/vibchamber.png" ); RenderSystem.color3f( 1, 1, 1 ); final int l = -15; final int k = 25; GuiUtils.drawTexturedModalRect( k + 56, l + 36 + 12 - i1, 176, 12 - i1, 14, i1 + 2, 0 /* FIXME this.zlevel was used */ ); } } @Override public void drawBG( final int offsetX, final int offsetY, final int mouseX, final int mouseY ) { this.bindTexture( "guis/vibchamber.png" ); this.pb.x = 99 + this.guiLeft; this.pb.y = 36 + this.guiTop; GuiUtils.drawTexturedModalRect( offsetX, offsetY, 0, 0, this.xSize, this.ySize, 0 /* FIXME this.zlevel was used */ ); } }