/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2018, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.fluids.client.gui.widgets; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.GuiButton; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.client.renderer.texture.TextureMap; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; import appeng.api.storage.data.IAEFluidStack; import appeng.api.util.AEColor; import appeng.client.gui.widgets.ITooltip; import appeng.fluids.util.IAEFluidTank; @OnlyIn( Dist.CLIENT ) public class GuiFluidTank extends GuiButton implements ITooltip { private final IAEFluidTank tank; private final int slot; public GuiFluidTank( IAEFluidTank tank, int slot, int id, int x, int y, int w, int h ) { super( id, x, y, w, h, "" ); this.tank = tank; this.slot = slot; } @Override public void drawButton( final Minecraft mc, final int mouseX, final int mouseY, final float partialTicks ) { if( this.visible ) { RenderSystem.disableBlend(); RenderSystem.disableLighting(); fill( this.x, this.y, this.x + this.width, this.y + this.height, AEColor.GRAY.blackVariant | 0xFF000000 ); final IAEFluidStack fluid = this.tank.getFluidInSlot( this.slot ); if( fluid != null && fluid.getStackSize() > 0 ) { mc.getTextureManager().bindTexture( AtlasTexture.LOCATION_BLOCKS_TEXTURE ); float red = ( fluid.getFluid().getColor() >> 16 & 255 ) / 255.0F; float green = ( fluid.getFluid().getColor() >> 8 & 255 ) / 255.0F; float blue = ( fluid.getFluid().getColor() & 255 ) / 255.0F; RenderSystem.color4f( red, green, blue ); TextureAtlasSprite sprite = mc.getTextureMapBlocks().getAtlasSprite( fluid.getFluid().getStill().toString() ); final int scaledHeight = (int) ( this.height * ( (float) fluid.getStackSize() / this.tank.getTankProperties()[this.slot].getCapacity() ) ); int iconHeightRemainder = scaledHeight % 16; if( iconHeightRemainder > 0 ) { this.drawTexturedModalRect( this.x, this.y + this.height - iconHeightRemainder, sprite, 16, iconHeightRemainder ); } for( int i = 0; i < scaledHeight / 16; i++ ) { this.drawTexturedModalRect( this.x, this.y + this.height - iconHeightRemainder - ( i + 1 ) * 16, sprite, 16, 16 ); } } } } @Override public String getMessage() { final IAEFluidStack fluid = this.tank.getFluidInSlot( this.slot ); if( fluid != null && fluid.getStackSize() > 0 ) { String desc = fluid.getFluid().getLocalizedName( fluid.getFluidStack() ); String amountToText = fluid.getStackSize() + "mB"; return desc + "\n" + amountToText; } return null; } @Override public int xPos() { return this.x - 2; } @Override public int yPos() { return this.y - 2; } @Override public int getWidth() { return this.width + 4; } @Override public int getHeight() { return this.height + 4; } @Override public boolean isVisible() { return true; } }