/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.items.parts; import java.util.ArrayList; import java.util.List; import net.minecraft.block.Block; import net.minecraft.block.BlockRenderType; import net.minecraft.block.BlockState; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.block.Blocks; import net.minecraft.item.ItemUseContext; import net.minecraft.item.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.CompoundNBT; import net.minecraft.util.ActionResultType; import net.minecraft.util.BlockRenderLayer; import net.minecraft.util.EnumActionResult; import net.minecraft.util.BlockRenderType; import net.minecraft.util.Direction; import net.minecraft.util.Hand; import net.minecraft.util.NonNullList; import net.minecraft.util.ResourceLocation; import net.minecraft.util.math.BlockPos; import net.minecraft.util.registry.Registry; import net.minecraft.util.text.ITextComponent; import net.minecraft.world.World; import net.minecraftforge.common.property.IExtendedBlockState; import net.minecraftforge.registries.ForgeRegistries; import appeng.api.AEApi; import appeng.api.exceptions.MissingDefinitionException; import appeng.api.parts.IAlphaPassItem; import appeng.api.util.AEPartLocation; import appeng.core.AELog; import appeng.core.Api; import appeng.core.FacadeConfig; import appeng.facade.FacadePart; import appeng.facade.IFacadeItem; import appeng.items.AEBaseItem; public class ItemFacade extends AEBaseItem implements IFacadeItem, IAlphaPassItem { private static final String TAG_ITEM_ID = "item"; private List subTypes = null; public ItemFacade() { this.setHasSubtypes( true ); } @Override public ActionResultType onItemUseFirst( ItemStack stack, ItemUseContext context ) { return Api.INSTANCE.partHelper().placeBus( stack, context.getPos(), context.getFace(), context.getPlayer(), context.getHand(), context.getWorld() ); } @Override public ITextComponent getDisplayName(ItemStack is) { try { final ItemStack in = this.getTextureItem( is ); if( !in.isEmpty() ) { return super.getDisplayName( is ).shallowCopy().appendText(" - ").appendSibling(in.getDisplayName()); } } catch( final Throwable ignored ) { } return super.getDisplayName( is ); } @Override protected void getCheckedSubItems( final CreativeTabs creativeTab, final NonNullList itemStacks ) { this.calculateSubTypes(); itemStacks.addAll( this.subTypes ); } private void calculateSubTypes() { if( this.subTypes == null ) { this.subTypes = new ArrayList<>( 1000 ); for( final Block b : ForgeRegistries.BLOCKS ) { try { final Item item = Item.getItemFromBlock( b ); if( item == Items.AIR ) { continue; } final NonNullList tmpList = NonNullList.create(); b.getSubBlocks( b.getCreativeTabToDisplayOn(), tmpList ); for( final ItemStack l : tmpList ) { final ItemStack facade = this.createFacadeForItem( l, false ); if( !facade.isEmpty() ) { this.subTypes.add( facade ); } } } catch( final Throwable t ) { // just absorb.. } } } } public ItemStack createFacadeForItem( final ItemStack itemStack, final boolean returnItem ) { if( itemStack.isEmpty() ) { return ItemStack.EMPTY; } final Block block = Block.getBlockFromItem( itemStack.getItem() ); if( block == Blocks.AIR || itemStack.hasTag() ) { return ItemStack.EMPTY; } final int metadata = itemStack.getItem().getMetadata( itemStack.getDamage() ); // Try to get the block state based on the item stack's meta. If this fails, don't consider it for a facade // This for example fails for Pistons because they hardcoded an invalid meta value in vanilla BlockState blockState; try { blockState = block.getStateFromMeta( metadata ); } catch( Exception e ) { AELog.debug( e, "Cannot create a facade for " + block.getRegistryName() ); return ItemStack.EMPTY; } final boolean areTileEntitiesEnabled = FacadeConfig.instance().allowTileEntityFacades(); final boolean isWhiteListed = FacadeConfig.instance().isWhiteListed( block, metadata ); final boolean isModel = blockState.getRenderType() == BlockRenderType.MODEL; final BlockState defaultState = block.getDefaultState(); final boolean isTileEntity = block.hasTileEntity( defaultState ); final boolean isFullCube = block.isFullCube( defaultState ); final boolean isTileEntityAllowed = !isTileEntity || ( areTileEntitiesEnabled && isWhiteListed ); final boolean isBlockAllowed = isFullCube || isWhiteListed; if( isModel && isTileEntityAllowed && isBlockAllowed ) { if( returnItem ) { return itemStack; } final ItemStack is = new ItemStack( this ); final CompoundNBT data = new CompoundNBT(); data.putString(TAG_ITEM_ID, itemStack.getItem().getRegistryName().toString()); is.setTag( data ); return is; } return ItemStack.EMPTY; } @Override public FacadePart createPartFromItemStack( final ItemStack is, final AEPartLocation side ) { final ItemStack in = this.getTextureItem( is ); if( !in.isEmpty() ) { return new FacadePart( is, side ); } return null; } @Override public ItemStack getTextureItem( ItemStack is ) { CompoundNBT nbt = is.getTag(); if( nbt == null ) { return ItemStack.EMPTY; } ResourceLocation itemId; // Handle legacy facades if( nbt.contains("x") ) { int[] data = nbt.getIntArray( "x" ); if( data.length != 2 ) { return ItemStack.EMPTY; } Item item = Registry.ITEM.getByValue( data[0] ); if( item == null ) { return ItemStack.EMPTY; } itemId = item.getRegistryName(); } else { // First item is numeric item id itemId = new ResourceLocation( nbt.getString( TAG_ITEM_ID ) ); } Item baseItem = ForgeRegistries.ITEMS.getValue( itemId ); if( baseItem == null ) { return ItemStack.EMPTY; } return new ItemStack( baseItem, 1 ); } @Override public BlockState getTextureBlockState( ItemStack is ) { ItemStack baseItemStack = this.getTextureItem( is ); if( baseItemStack.isEmpty() ) { return Blocks.GLASS.getDefaultState(); } Block block = Block.getBlockFromItem( baseItemStack.getItem() ); if( block == Blocks.AIR ) { return Blocks.GLASS.getDefaultState(); } int metadata = baseItemStack.getItem().getMetadata( baseItemStack ); try { return block.getStateFromMeta( metadata ); } catch( Exception e ) { AELog.warn( "Block %s has broken getStateFromMeta method for meta %d", block.getRegistryName().toString(), baseItemStack.getDamage() ); return Blocks.GLASS.getDefaultState(); } } public List getFacades() { this.calculateSubTypes(); return this.subTypes; } public ItemStack getCreativeTabIcon() { this.calculateSubTypes(); if( this.subTypes.isEmpty() ) { return new ItemStack( Items.CAKE ); } return this.subTypes.get( 0 ); } public ItemStack createFromID( final int id ) { ItemStack facadeStack = Api.INSTANCE .definitions() .items() .facade() .maybeStack( 1 ) .orElseThrow( () -> new MissingDefinitionException( "Tried to create a facade, while facades are being deactivated." ) ); // Convert back to a registry name... Item item = Registry.ITEM.getByValue( id ); if( item == null ) { return ItemStack.EMPTY; } final CompoundNBT facadeTag = new CompoundNBT(); facadeTag.putString(TAG_ITEM_ID, item.getRegistryName().toString()); facadeStack.setTag( facadeTag ); return facadeStack; } @Override public boolean useAlphaPass( final ItemStack is ) { BlockState blockState = this.getTextureBlockState( is ); if( blockState == null ) { return false; } Block blk = blockState.getBlock(); return blk.canRenderInLayer( blockState, BlockRenderLayer.TRANSLUCENT ); } }