/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.client.render; import java.util.Collections; import java.util.List; import java.util.Optional; import java.util.function.Function; import javax.annotation.Nullable; import com.google.common.collect.ImmutableList; import net.minecraft.block.state.IBlockState; import net.minecraft.client.renderer.block.model.BakedQuad; import net.minecraft.client.renderer.block.model.IBakedModel; import net.minecraft.client.renderer.block.model.ItemOverrideList; import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.client.renderer.vertex.VertexFormat; import net.minecraft.entity.EntityLivingBase; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumFacing; import net.minecraft.util.ResourceLocation; import net.minecraft.world.World; import net.minecraftforge.client.model.ItemLayerModel; import net.minecraftforge.fluids.Fluid; import net.minecraftforge.fluids.FluidRegistry; import net.minecraftforge.fluids.FluidStack; import appeng.fluids.items.FluidDummyItem; /** * This baked model class is used as a dispatcher to redirect the renderer to the *real* model that should be used based * on the item stack. * A custom Item Override List is used to accomplish this. */ public class DummyFluidDispatcherBakedModel extends DelegateBakedModel { private final VertexFormat format; private final Function bakedTextureGetter; public DummyFluidDispatcherBakedModel( IBakedModel baseModel, VertexFormat format, Function bakedTextureGetter ) { super( baseModel ); this.format = format; this.bakedTextureGetter = bakedTextureGetter; } // This is never used. See the item override list below. @Override public List getQuads( @Nullable IBlockState state, @Nullable EnumFacing side, long rand ) { return Collections.emptyList(); } @Override public boolean isGui3d() { return this.getBaseModel().isGui3d(); } @Override public boolean isBuiltInRenderer() { return false; } @Override public ItemOverrideList getOverrides() { return new ItemOverrideList( Collections.emptyList() ) { @Override public IBakedModel handleItemState( IBakedModel originalModel, ItemStack stack, World world, EntityLivingBase entity ) { if( !( stack.getItem() instanceof FluidDummyItem ) ) { return originalModel; } FluidDummyItem itemFacade = (FluidDummyItem) stack.getItem(); FluidStack fluidStack = itemFacade.getFluidStack( stack ); if( fluidStack == null ) { fluidStack = new FluidStack( FluidRegistry.WATER, Fluid.BUCKET_VOLUME ); } TextureAtlasSprite sprite = DummyFluidDispatcherBakedModel.this.bakedTextureGetter.apply( fluidStack.getFluid().getStill( fluidStack ) ); if( sprite == null ) { return new DummyFluidBakedModel( ImmutableList.of() ); } return new DummyFluidBakedModel( ItemLayerModel.getQuadsForSprite( 0, sprite, DummyFluidDispatcherBakedModel.this.format, Optional.empty() ) ); } }; } }