/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.block.misc; import net.minecraft.block.Block; import net.minecraft.block.BlockState; import net.minecraft.block.material.Material; import net.minecraft.entity.Entity; import net.minecraft.entity.LivingEntity; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.entity.projectile.AbstractArrowEntity; import net.minecraft.item.ItemStack; import net.minecraft.item.Items; import net.minecraft.util.ActionResultType; import net.minecraft.util.Hand; import net.minecraft.util.SoundCategory; import net.minecraft.util.SoundEvents; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockRayTraceResult; import net.minecraft.util.math.shapes.ISelectionContext; import net.minecraft.util.math.shapes.VoxelShape; import net.minecraft.util.math.shapes.VoxelShapes; import net.minecraft.world.Explosion; import net.minecraft.world.IBlockReader; import net.minecraft.world.World; import net.minecraft.world.server.ServerWorld; import appeng.block.AEBaseBlock; import appeng.entity.TinyTNTPrimedEntity; public class TinyTNTBlock extends AEBaseBlock { private static final VoxelShape SHAPE = VoxelShapes .create(new AxisAlignedBB(0.25f, 0.0f, 0.25f, 0.75f, 0.5f, 0.75f)); public TinyTNTBlock(Block.Properties props) { super(defaultProps(Material.TNT).notSolid()); } @Override public int getOpacity(BlockState state, IBlockReader worldIn, BlockPos pos) { return 2; // FIXME: Validate that this is the correct value range } @Override public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) { return SHAPE; } @Override public ActionResultType onBlockActivated(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand handIn, BlockRayTraceResult hit) { ItemStack heldItem = player.getHeldItem(handIn); if (!heldItem.isEmpty() && heldItem.getItem() == Items.FLINT_AND_STEEL) { this.startFuse(world, pos, player); world.removeBlock(pos, false); heldItem.damageItem(1, player, p -> { p.sendBreakAnimation(handIn); }); // FIXME Check if onBroken is equivalent return ActionResultType.SUCCESS; } else { return super.onBlockActivated(state, world, pos, player, handIn, hit); } } public void startFuse(final World w, final BlockPos pos, final LivingEntity igniter) { if (!w.isRemote) { final TinyTNTPrimedEntity primedTinyTNTEntity = new TinyTNTPrimedEntity(w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, igniter); w.addEntity(primedTinyTNTEntity); w.playSound(null, primedTinyTNTEntity.getPosX(), primedTinyTNTEntity.getPosY(), primedTinyTNTEntity.getPosZ(), SoundEvents.ENTITY_TNT_PRIMED, SoundCategory.BLOCKS, 1, 1); } } @Override public void neighborChanged(BlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos, boolean isMoving) { if (world.getRedstonePowerFromNeighbors(pos) > 0) { this.startFuse(world, pos, null); world.removeBlock(pos, false); } } @Override public void onBlockAdded(BlockState state, World w, BlockPos pos, BlockState oldState, boolean isMoving) { super.onBlockAdded(state, w, pos, oldState, isMoving); if (w.getRedstonePowerFromNeighbors(pos) > 0) { this.startFuse(w, pos, null); w.removeBlock(pos, false); } } @Override public void onEntityWalk(final World w, final BlockPos pos, final Entity entity) { if (entity instanceof AbstractArrowEntity && !w.isRemote) { final AbstractArrowEntity entityarrow = (AbstractArrowEntity) entity; if (entityarrow.isBurning()) { LivingEntity igniter = null; // Check if the shooter still exists if (w instanceof ServerWorld) { Entity shooter = entityarrow.func_234616_v_(); if (shooter instanceof LivingEntity) { igniter = (LivingEntity) shooter; } } this.startFuse(w, pos, igniter); w.removeBlock(pos, false); } } } @Override public boolean canDropFromExplosion(final Explosion exp) { return false; } @Override public void onExplosionDestroy(final World w, final BlockPos pos, final Explosion exp) { super.onExplosionDestroy(w, pos, exp); if (!w.isRemote) { final TinyTNTPrimedEntity primedTinyTNTEntity = new TinyTNTPrimedEntity(w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, exp.getExplosivePlacedBy()); primedTinyTNTEntity .setFuse(w.rand.nextInt(primedTinyTNTEntity.getFuse() / 4) + primedTinyTNTEntity.getFuse() / 8); w.addEntity(primedTinyTNTEntity); } } }