package appeng.items.parts; import java.util.ArrayList; import java.util.Arrays; import java.util.List; import java.util.stream.Collectors; import net.minecraft.client.renderer.block.model.ModelResourceLocation; import net.minecraft.item.ItemStack; import net.minecraft.util.ResourceLocation; import appeng.api.util.AEColor; import appeng.bootstrap.IItemRendering; import appeng.bootstrap.ItemRenderingCustomizer; import appeng.client.render.StaticItemColor; import appeng.core.AppEng; import appeng.core.features.registries.PartModels; import appeng.parts.automation.PlaneConnections; import appeng.parts.automation.PlaneModel; public class ItemMultipartRendering extends ItemRenderingCustomizer { private final PartModels partModels; private final ItemMultiPart item; public ItemMultipartRendering( PartModels partModels, ItemMultiPart item ) { this.partModels = partModels; this.item = item; } @Override public void customize( IItemRendering rendering ) { rendering.meshDefinition( this::getItemMeshDefinition ); rendering.color( new StaticItemColor( AEColor.Transparent ) ); // Register all item models as variants so they get loaded rendering.variants( Arrays.stream( PartType.values() ) .filter( f -> f != PartType.InvalidType ) .flatMap( part -> part.getItemModels().stream() ) .collect( Collectors.toList() ) ); // Register the built-in models for annihilation planes ResourceLocation annihilationPlaneTexture = new ResourceLocation( AppEng.MOD_ID, "items/part/annihilation_plane" ); ResourceLocation annihilationPlaneOnTexture = new ResourceLocation( AppEng.MOD_ID, "parts/annihilation_plane_on" ); ResourceLocation identityAnnihilationPlaneTexture = new ResourceLocation( AppEng.MOD_ID, "items/part/identity_annihilation_plane" ); ResourceLocation identityAnnihilationPlaneOnTexture = new ResourceLocation( AppEng.MOD_ID, "parts/identity_annihilation_plane_on" ); ResourceLocation formationPlaneTexture = new ResourceLocation( AppEng.MOD_ID, "items/part/formation_plane" ); ResourceLocation formationPlaneOnTexture = new ResourceLocation( AppEng.MOD_ID, "parts/formation_plane_on" ); ResourceLocation sidesTexture = new ResourceLocation( AppEng.MOD_ID, "parts/plane_sides" ); ResourceLocation backTexture = new ResourceLocation( AppEng.MOD_ID, "parts/transition_plane_back" ); List modelNames = new ArrayList<>(); for( PlaneConnections connection : PlaneConnections.PERMUTATIONS ) { PlaneModel model = new PlaneModel( annihilationPlaneTexture, sidesTexture, backTexture, connection ); rendering.builtInModel( "models/part/annihilation_plane_" + connection.getFilenameSuffix(), model ); modelNames.add( "part/annihilation_plane_" + connection.getFilenameSuffix() ); model = new PlaneModel( annihilationPlaneOnTexture, sidesTexture, backTexture, connection ); rendering.builtInModel( "models/part/annihilation_plane_on_" + connection.getFilenameSuffix(), model ); modelNames.add( "part/annihilation_plane_on_" + connection.getFilenameSuffix() ); model = new PlaneModel( identityAnnihilationPlaneTexture, sidesTexture, backTexture, connection ); rendering.builtInModel( "models/part/identity_annihilation_plane_" + connection.getFilenameSuffix(), model ); modelNames.add( "part/identity_annihilation_plane_" + connection.getFilenameSuffix() ); model = new PlaneModel( identityAnnihilationPlaneOnTexture, sidesTexture, backTexture, connection ); rendering.builtInModel( "models/part/identity_annihilation_plane_on_" + connection.getFilenameSuffix(), model ); modelNames.add( "part/identity_annihilation_plane_on_" + connection.getFilenameSuffix() ); model = new PlaneModel( formationPlaneTexture, sidesTexture, backTexture, connection ); rendering.builtInModel( "models/part/formation_plane_" + connection.getFilenameSuffix(), model ); modelNames.add( "part/formation_plane_" + connection.getFilenameSuffix() ); model = new PlaneModel( formationPlaneOnTexture, sidesTexture, backTexture, connection ); rendering.builtInModel( "models/part/formation_plane_on_" + connection.getFilenameSuffix(), model ); modelNames.add( "part/formation_plane_on_" + connection.getFilenameSuffix() ); } List partResourceLocs = modelNames.stream() .map( name -> new ResourceLocation( AppEng.MOD_ID, name ) ) .collect( Collectors.toList() ); partModels.registerModels( partResourceLocs ); } private ModelResourceLocation getItemMeshDefinition( ItemStack is ) { PartType partType = item.getTypeByStack( is ); int variant = item.variantOf( is.getItemDamage() ); return partType.getItemModels().get( variant ); } }