/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.client.render.blocks; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.item.ItemStack; import net.minecraft.world.IBlockAccess; import net.minecraftforge.client.IItemRenderer.ItemRenderType; import appeng.block.AEBaseBlock; import appeng.client.render.BaseBlockRender; public class RenderTinyTNT extends BaseBlockRender { public RenderTinyTNT() { super( false, 0 ); } @Override public void renderInventory( AEBaseBlock block, ItemStack is, RenderBlocks renderer, ItemRenderType type, Object[] obj ) { renderer.setRenderBounds( 0.25f, 0.0f, 0.25f, 0.75f, 0.5f, 0.75f ); super.renderInventory( block, is, renderer, type, obj ); } @Override public boolean renderInWorld( AEBaseBlock imb, IBlockAccess world, int x, int y, int z, RenderBlocks renderer ) { renderer.renderAllFaces = true; renderer.setRenderBounds( 0.25f, 0.0f, 0.25f, 0.75f, 0.5f, 0.75f ); boolean out = super.renderInWorld( imb, world, x, y, z, renderer ); renderer.renderAllFaces = false; return out; } }