/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.client.render; import java.util.Collections; import java.util.List; import java.util.Random; import java.util.function.Function; import javax.annotation.Nullable; import alexiil.mc.lib.attributes.fluid.volume.FluidVolume; import com.google.common.collect.ImmutableList; import net.minecraft.block.BlockState; import net.minecraft.client.render.model.json.ModelOverrideList; import net.minecraft.client.renderer.TransformationMatrix; import net.minecraft.client.render.model.BakedQuad; import net.minecraft.client.render.model.BakedModel; import net.minecraft.client.render.model.Material; import net.minecraft.client.renderer.texture.AtlasTexture; import net.minecraft.client.texture.Sprite; import net.minecraft.entity.LivingEntity; import net.minecraft.fluid.Fluids; import net.minecraft.item.ItemStack; import net.minecraft.util.math.Direction; import net.minecraft.util.Identifier; import net.minecraft.world.World; import net.minecraftforge.client.model.ItemLayerModel; import net.minecraftforge.fluids.FluidAttributes; import appeng.fluids.items.FluidDummyItem; /** * This baked model class is used as a dispatcher to redirect the renderer to * the *real* model that should be used based on the item stack. A custom Item * Override List is used to accomplish this. */ public class DummyFluidDispatcherBakedModel extends DelegateBakedModel { private final Function bakedTextureGetter; public DummyFluidDispatcherBakedModel(BakedModel baseModel, Function bakedTextureGetter) { super(baseModel); this.bakedTextureGetter = bakedTextureGetter; } // This is never used. See the item override list below. @Override public List getQuads(@Nullable BlockState state, @Nullable Direction side, Random rand) { return Collections.emptyList(); } @Override public boolean hasDepth() { return this.getBaseModel().hasDepth(); } @Override public boolean isSideLit() { return getBaseModel().isSideLit(); } @Override public boolean isBuiltin() { return false; } @Override public ModelOverrideList getOverrides() { return new ModelOverrideList() { @Override public BakedModel getModelWithOverrides(BakedModel originalModel, ItemStack stack, World world, LivingEntity entity) { if (!(stack.getItem() instanceof FluidDummyItem)) { return originalModel; } FluidDummyItem itemFacade = (FluidDummyItem) stack.getItem(); FluidVolume fluidStack = itemFacade.getFluidStack(stack); if (fluidStack.isEmpty()) { fluidStack = new FluidVolume(Fluids.WATER, FluidAttributes.BUCKET_VOLUME); } FluidAttributes attributes = fluidStack.getFluid().getAttributes(); Identifier stillTexture = attributes.getStillTexture(fluidStack); Material stillMaterial = new Material(AtlasTexture.LOCATION_BLOCKS_TEXTURE, stillTexture); Sprite sprite = DummyFluidDispatcherBakedModel.this.bakedTextureGetter.apply(stillMaterial); if (sprite == null) { return new DummyFluidBakedModel(ImmutableList.of()); } return new DummyFluidBakedModel( ItemLayerModel.getQuadsForSprite(0, sprite, TransformationMatrix.identity())); } }; } }