/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.client.gui.implementations; import net.minecraft.client.gui.widget.button.Button; import net.minecraft.client.util.InputMappings; import net.minecraft.entity.player.PlayerInventory; import net.minecraft.util.text.ITextComponent; import appeng.api.config.FuzzyMode; import appeng.api.config.LevelType; import appeng.api.config.RedstoneMode; import appeng.api.config.Settings; import appeng.api.config.Upgrades; import appeng.api.config.YesNo; import appeng.client.gui.widgets.GuiNumberBox; import appeng.client.gui.widgets.GuiServerSettingToggleButton; import appeng.client.gui.widgets.GuiSettingToggleButton; import appeng.container.implementations.ContainerLevelEmitter; import appeng.core.AEConfig; import appeng.core.localization.GuiText; import appeng.core.sync.network.NetworkHandler; import appeng.core.sync.packets.PacketValueConfig; public class GuiLevelEmitter extends GuiUpgradeable { private GuiNumberBox level; private Button plus1; private Button plus10; private Button plus100; private Button plus1000; private Button minus1; private Button minus10; private Button minus100; private Button minus1000; private GuiSettingToggleButton levelMode; private GuiSettingToggleButton craftingMode; public GuiLevelEmitter(ContainerLevelEmitter container, PlayerInventory playerInventory, ITextComponent title) { super(container, playerInventory, title); } @Override public void init() { super.init(); this.level = new GuiNumberBox(this.font, this.guiLeft + 24, this.guiTop + 43, 79, this.font.FONT_HEIGHT, Long.class); this.level.setEnableBackgroundDrawing(false); this.level.setMaxStringLength(16); this.level.setTextColor(0xFFFFFF); this.level.setVisible(true); this.level.setFocused2(true); container.setTextField(this.level); } @Override protected void addButtons() { this.levelMode = new GuiServerSettingToggleButton<>(this.guiLeft - 18, this.guiTop + 8, Settings.LEVEL_TYPE, LevelType.ITEM_LEVEL); this.redstoneMode = new GuiServerSettingToggleButton<>(this.guiLeft - 18, this.guiTop + 28, Settings.REDSTONE_EMITTER, RedstoneMode.LOW_SIGNAL); this.fuzzyMode = new GuiServerSettingToggleButton<>(this.guiLeft - 18, this.guiTop + 48, Settings.FUZZY_MODE, FuzzyMode.IGNORE_ALL); this.craftingMode = new GuiServerSettingToggleButton<>(this.guiLeft - 18, this.guiTop + 48, Settings.CRAFT_VIA_REDSTONE, YesNo.NO); final int a = AEConfig.instance().levelByStackAmounts(0); final int b = AEConfig.instance().levelByStackAmounts(1); final int c = AEConfig.instance().levelByStackAmounts(2); final int d = AEConfig.instance().levelByStackAmounts(3); this.addButton(this.plus1 = new Button(this.guiLeft + 20, this.guiTop + 17, 22, 20, "+" + a, btn -> addQty(a))); this.addButton( this.plus10 = new Button(this.guiLeft + 48, this.guiTop + 17, 28, 20, "+" + b, btn -> addQty(b))); this.addButton( this.plus100 = new Button(this.guiLeft + 82, this.guiTop + 17, 32, 20, "+" + c, btn -> addQty(c))); this.addButton( this.plus1000 = new Button(this.guiLeft + 120, this.guiTop + 17, 38, 20, "+" + d, btn -> addQty(d))); this.addButton( this.minus1 = new Button(this.guiLeft + 20, this.guiTop + 59, 22, 20, "-" + a, btn -> addQty(-a))); this.addButton( this.minus10 = new Button(this.guiLeft + 48, this.guiTop + 59, 28, 20, "-" + b, btn -> addQty(-b))); this.addButton( this.minus100 = new Button(this.guiLeft + 82, this.guiTop + 59, 32, 20, "-" + c, btn -> addQty(-c))); this.addButton( this.minus1000 = new Button(this.guiLeft + 120, this.guiTop + 59, 38, 20, "-" + d, btn -> addQty(-d))); this.addButton(this.levelMode); this.addButton(this.redstoneMode); this.addButton(this.craftingMode); } @Override public void drawFG(final int offsetX, final int offsetY, final int mouseX, final int mouseY) { final boolean notCraftingMode = this.bc.getInstalledUpgrades(Upgrades.CRAFTING) == 0; // configure enabled status... this.level.setEnabled(notCraftingMode); this.plus1.active = notCraftingMode; this.plus10.active = notCraftingMode; this.plus100.active = notCraftingMode; this.plus1000.active = notCraftingMode; this.minus1.active = notCraftingMode; this.minus10.active = notCraftingMode; this.minus100.active = notCraftingMode; this.minus1000.active = notCraftingMode; this.levelMode.active = notCraftingMode; this.redstoneMode.active = notCraftingMode; super.drawFG(offsetX, offsetY, mouseX, mouseY); if (this.craftingMode != null) { this.craftingMode.set(this.cvb.getCraftingMode()); } if (this.levelMode != null) { this.levelMode.set(((ContainerLevelEmitter) this.cvb).getLevelMode()); } } @Override public void drawBG(final int offsetX, final int offsetY, final int mouseX, final int mouseY, float partialTicks) { super.drawBG(offsetX, offsetY, mouseX, mouseY, partialTicks); this.level.render(mouseX, mouseY, partialTicks); } @Override protected void handleButtonVisibility() { this.craftingMode.setVisibility(this.bc.getInstalledUpgrades(Upgrades.CRAFTING) > 0); this.fuzzyMode.setVisibility(this.bc.getInstalledUpgrades(Upgrades.FUZZY) > 0); } @Override protected String getBackground() { return "guis/lvlemitter.png"; } @Override protected GuiText getName() { return GuiText.LevelEmitter; } private void addQty(final long i) { try { String Out = this.level.getText(); boolean Fixed = false; while (Out.startsWith("0") && Out.length() > 1) { Out = Out.substring(1); Fixed = true; } if (Fixed) { this.level.setText(Out); } if (Out.isEmpty()) { Out = "0"; } long result = Long.parseLong(Out); result += i; if (result < 0) { result = 0; } this.level.setText(Out = Long.toString(result)); NetworkHandler.instance().sendToServer(new PacketValueConfig("LevelEmitter.Value", Out)); } catch (final NumberFormatException e) { // nope.. this.level.setText("0"); } } @Override public boolean charTyped(char character, int key) { // Forward entered characters to the number-text-field return level.charTyped(character, key); } @Override public boolean keyPressed(int keyCode, int scanCode, int p_keyPressed_3_) { if (!this.checkHotbarKeys(InputMappings.getInputByCode(keyCode, scanCode))) { if (keyCode == 211 || keyCode == 205 || keyCode == 203 || keyCode == 14) { String Out = this.level.getText(); boolean Fixed = false; while (Out.startsWith("0") && Out.length() > 1) { Out = Out.substring(1); Fixed = true; } if (Fixed) { this.level.setText(Out); } if (Out.isEmpty()) { Out = "0"; } NetworkHandler.instance().sendToServer(new PacketValueConfig("LevelEmitter.Value", Out)); return true; } } return super.keyPressed(keyCode, scanCode, p_keyPressed_3_); } }