/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.client.gui.implementations; import appeng.client.gui.widgets.GuiActionButton; import net.minecraft.entity.player.PlayerInventory; import appeng.api.config.ActionItems; import appeng.api.config.Settings; import appeng.client.gui.widgets.GuiSettingToggleButton; import appeng.container.implementations.ContainerCraftingTerm; import appeng.container.slot.SlotCraftingMatrix; import appeng.core.localization.GuiText; import appeng.core.sync.network.NetworkHandler; import appeng.core.sync.packets.PacketInventoryAction; import appeng.helpers.InventoryAction; import net.minecraft.inventory.container.Slot; import net.minecraft.util.text.ITextComponent; public class GuiCraftingTerm extends GuiMEMonitorable { public GuiCraftingTerm(ContainerCraftingTerm container, PlayerInventory playerInventory, ITextComponent title) { super(container, playerInventory, title); this.setReservedSpace( 73 ); } private void clear() { Slot s = null; for( final Object j : this.container.inventorySlots ) { if( j instanceof SlotCraftingMatrix ) { s = (Slot) j; } } if( s != null ) { final PacketInventoryAction p = new PacketInventoryAction( InventoryAction.MOVE_REGION, s.slotNumber, 0 ); NetworkHandler.instance().sendToServer( p ); } } @Override public void init() { super.init(); GuiActionButton clearBtn = this.addButton( new GuiActionButton( this.guiLeft + 92, this.guiTop + this.ySize - 156, ActionItems.STASH, btn -> clear() )); clearBtn.setHalfSize( true ); } @Override public void drawFG( final int offsetX, final int offsetY, final int mouseX, final int mouseY ) { super.drawFG( offsetX, offsetY, mouseX, mouseY ); this.font.drawString( GuiText.CraftingTerminal.getLocal(), 8, this.ySize - 96 + 1 - this.getReservedSpace(), 4210752 ); } @Override protected String getBackground() { return "guis/crafting.png"; } }