/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.util; import net.minecraft.block.Blocks; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; public class BlockUpdate implements IWorldCallable { private final BlockPos pos; BlockUpdate(final BlockPos pos) { this.pos = pos; } @Override public Boolean call(final World world) throws Exception { if (world.isBlockLoaded(this.pos)) { world.notifyNeighborsOfStateChange(this.pos, Blocks.AIR); } return true; } }