/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.util; import java.util.ArrayList; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.ISidedInventory; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntityChest; import net.minecraftforge.common.util.ForgeDirection; import appeng.api.config.FuzzyMode; import appeng.core.AppEng; import appeng.integration.IntegrationType; import appeng.integration.abstraction.IBetterStorage; import appeng.util.inv.AdaptorIInventory; import appeng.util.inv.AdaptorList; import appeng.util.inv.AdaptorPlayerInventory; import appeng.util.inv.IInventoryDestination; import appeng.util.inv.ItemSlot; import appeng.util.inv.WrapperMCISidedInventory; public abstract class InventoryAdaptor implements Iterable { // return what was extracted. public abstract ItemStack removeItems(int amount, ItemStack filter, IInventoryDestination destination); public abstract ItemStack simulateRemove(int amount, ItemStack filter, IInventoryDestination destination); // return what was extracted. public abstract ItemStack removeSimilarItems(int amount, ItemStack filter, FuzzyMode fuzzyMode, IInventoryDestination destination); public abstract ItemStack simulateSimilarRemove(int amount, ItemStack filter, FuzzyMode fuzzyMode, IInventoryDestination destination); // return what isn't used... public abstract ItemStack addItems(ItemStack toBeAdded); public abstract ItemStack simulateAdd(ItemStack toBeSimulated); public abstract boolean containsItems(); // returns an appropriate adaptor, or null public static InventoryAdaptor getAdaptor(Object te, ForgeDirection d) { if ( te == null ) return null; IBetterStorage bs = (IBetterStorage) (AppEng.instance.isIntegrationEnabled( IntegrationType.BetterStorage ) ? AppEng.instance.getIntegration( IntegrationType.BetterStorage ) : null); if ( te instanceof EntityPlayer ) { return new AdaptorIInventory( new AdaptorPlayerInventory( ((EntityPlayer) te).inventory, false ) ); } else if ( te instanceof ArrayList ) { @SuppressWarnings( "unchecked" ) final ArrayList list = ( ArrayList ) te; return new AdaptorList( list ); } else if ( bs != null && bs.isStorageCrate( te ) ) { return bs.getAdaptor( te, d ); } else if ( te instanceof TileEntityChest ) { return new AdaptorIInventory( Platform.GetChestInv( te ) ); } else if ( te instanceof ISidedInventory ) { ISidedInventory si =(ISidedInventory)te; int[] slots = si.getAccessibleSlotsFromSide( d.ordinal() ); if ( si.getSizeInventory() > 0 && slots != null && slots.length > 0 ) return new AdaptorIInventory( new WrapperMCISidedInventory( si, d ) ); } else if ( te instanceof IInventory ) { IInventory i =(IInventory)te; if ( i.getSizeInventory() > 0 ) return new AdaptorIInventory( i ); } return null; } }