/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.client.gui.implementations; import net.minecraft.client.gui.widget.ButtonWidget; import net.minecraft.client.util.math.MatrixStack; import net.minecraft.entity.player.PlayerInventory; import net.minecraft.text.Text; import appeng.container.implementations.CraftingStatusContainer; import appeng.core.localization.GuiText; import appeng.core.sync.network.NetworkHandler; import appeng.core.sync.packets.ConfigValuePacket; public class CraftingStatusScreen extends CraftingCPUScreen { private final AESubScreen subGui; private ButtonWidget selectCPU; public CraftingStatusScreen(CraftingStatusContainer container, PlayerInventory playerInventory, Text title) { super(container, playerInventory, title); this.subGui = new AESubScreen(this, container.getTarget()); } @Override public void init() { super.init(); this.selectCPU = new ButtonWidget(this.x + 8, this.y + this.backgroundHeight - 25, 150, 20, GuiText.CraftingCPU.withSuffix(": ").append(GuiText.NoCraftingCPUs.text()), btn -> selectNextCpu()); this.addButton(this.selectCPU); subGui.addBackButton(btn -> { addButton(btn); btn.setHideEdge(13); }, 213, -4); } @Override public void render(MatrixStack matrices, final int mouseX, final int mouseY, final float btn) { this.updateCPUButtonText(); super.render(matrices, mouseX, mouseY, btn); } private void updateCPUButtonText() { Text btnTextText = GuiText.NoCraftingJobs.text(); if (this.handler.selectedCpu >= 0)// && status.selectedCpu < status.cpus.size() ) { if (this.handler.myName != null) { final String name = this.handler.myName.asTruncatedString(20); btnTextText = GuiText.CPUs.withSuffix(": " + name); } else { btnTextText = GuiText.CPUs.withSuffix(": #" + this.handler.selectedCpu); } } if (this.handler.noCPU) { btnTextText = GuiText.NoCraftingJobs.text(); } this.selectCPU.setMessage(btnTextText); } @Override protected Text getGuiDisplayName(final Text in) { return in; // the cup name is on the button } // FIXME: Extract to separate class? Shared with GuiCraftConfirm private void selectNextCpu() { final boolean backwards = client.mouse.wasRightButtonClicked(); NetworkHandler.instance().sendToServer(new ConfigValuePacket("Terminal.Cpu", backwards ? "Prev" : "Next")); } }