/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.block.crafting; import appeng.api.util.AEPartLocation; import appeng.block.AEBaseTileBlock; import appeng.client.UnlistedProperty; import appeng.client.render.crafting.CraftingCubeState; import appeng.core.sync.GuiBridge; import appeng.tile.crafting.TileCraftingTile; import appeng.util.Platform; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyBool; import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.util.BlockRenderLayer; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.math.BlockPos; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.common.property.ExtendedBlockState; import net.minecraftforge.common.property.IExtendedBlockState; import net.minecraftforge.common.property.IUnlistedProperty; import java.util.EnumSet; public class BlockCraftingUnit extends AEBaseTileBlock { public static final PropertyBool FORMED = PropertyBool.create("formed"); public static final PropertyBool POWERED = PropertyBool.create("powered"); public static final UnlistedProperty STATE = new UnlistedProperty<>("state", CraftingCubeState.class); public final CraftingUnitType type; public BlockCraftingUnit(final CraftingUnitType type) { super(Material.IRON); this.type = type; } @Override protected IProperty[] getAEStates() { return new IProperty[]{POWERED, FORMED}; } @Override public IExtendedBlockState getExtendedState(IBlockState state, IBlockAccess world, BlockPos pos) { EnumSet connections = EnumSet.noneOf(EnumFacing.class); for (EnumFacing facing : EnumFacing.values()) { if (this.isConnected(world, pos, facing)) { connections.add(facing); } } IExtendedBlockState extState = (IExtendedBlockState) state; return extState.withProperty(STATE, new CraftingCubeState(connections)); } private boolean isConnected(IBlockAccess world, BlockPos pos, EnumFacing side) { BlockPos adjacentPos = pos.offset(side); return world.getBlockState(adjacentPos).getBlock() instanceof BlockCraftingUnit; } @Override protected BlockStateContainer createBlockState() { return new ExtendedBlockState(this, this.getAEStates(), new IUnlistedProperty[]{STATE}); } @Override public IBlockState getStateFromMeta(final int meta) { return this.getDefaultState().withProperty(POWERED, (meta & 1) == 1).withProperty(FORMED, (meta & 2) == 2); } @Override public int getMetaFromState(final IBlockState state) { boolean p = state.getValue(POWERED); boolean f = state.getValue(FORMED); return (p ? 1 : 0) | (f ? 2 : 0); } @Override public void neighborChanged(final IBlockState state, final World worldIn, final BlockPos pos, final Block blockIn, final BlockPos fromPos) { final TileCraftingTile cp = this.getTileEntity(worldIn, pos); if (cp != null) { cp.updateMultiBlock(); } } @Override public BlockRenderLayer getBlockLayer() { return BlockRenderLayer.CUTOUT; } @Override public void breakBlock(final World w, final BlockPos pos, final IBlockState state) { final TileCraftingTile cp = this.getTileEntity(w, pos); if (cp != null) { cp.breakCluster(); } super.breakBlock(w, pos, state); } @Override public boolean onBlockActivated(final World w, final BlockPos pos, final IBlockState state, final EntityPlayer p, final EnumHand hand, final EnumFacing side, final float hitX, final float hitY, final float hitZ) { final TileCraftingTile tg = this.getTileEntity(w, pos); if (tg != null && !p.isSneaking() && tg.isFormed() && tg.isActive()) { if (Platform.isClient()) { return true; } Platform.openGUI(p, tg, AEPartLocation.fromFacing(side), GuiBridge.GUI_CRAFTING_CPU); return true; } return super.onBlockActivated(w, pos, state, p, hand, side, hitX, hitY, hitZ); } public enum CraftingUnitType { UNIT, ACCELERATOR, STORAGE_1K, STORAGE_4K, STORAGE_16K, STORAGE_64K, MONITOR } }