/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.items.misc; import java.util.EnumSet; import java.util.List; import java.util.WeakHashMap; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumChatFormatting; import net.minecraft.world.World; import net.minecraftforge.client.MinecraftForgeClient; import appeng.api.AEApi; import appeng.api.implementations.ICraftingPatternItem; import appeng.api.networking.crafting.ICraftingPatternDetails; import appeng.api.storage.data.IAEItemStack; import appeng.client.render.items.ItemEncodedPatternRenderer; import appeng.core.CommonHelper; import appeng.core.features.AEFeature; import appeng.core.localization.GuiText; import appeng.helpers.PatternHelper; import appeng.items.AEBaseItem; import appeng.util.Platform; public class ItemEncodedPattern extends AEBaseItem implements ICraftingPatternItem { public ItemEncodedPattern() { super( ItemEncodedPattern.class ); this.setFeature( EnumSet.of( AEFeature.Patterns ) ); this.setMaxStackSize( 1 ); if ( Platform.isClient() ) MinecraftForgeClient.registerItemRenderer( this, new ItemEncodedPatternRenderer() ); } private boolean clearPattern(ItemStack stack, EntityPlayer player) { if ( player.isSneaking() ) { if ( Platform.isClient() ) return false; InventoryPlayer inv = player.inventory; for (int s = 0; s < player.inventory.getSizeInventory(); s++) { if ( inv.getStackInSlot( s ) == stack ) { inv.setInventorySlotContents( s, AEApi.instance().materials().materialBlankPattern.stack( stack.stackSize ) ); return true; } } } return false; } @Override public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ) { return this.clearPattern( stack, player ); } @Override public ItemStack onItemRightClick(ItemStack stack, World w, EntityPlayer player) { this.clearPattern( stack, player ); return stack; } @Override public void addCheckedInformation(ItemStack stack, EntityPlayer player, List lines, boolean displayAdditionalInformation ) { ICraftingPatternDetails details = this.getPatternForItem( stack, player.worldObj ); if ( details == null ) { lines.add( EnumChatFormatting.RED + GuiText.InvalidPattern.getLocal() ); return; } boolean isCrafting = details.isCraftable(); IAEItemStack[] in = details.getCondensedInputs(); IAEItemStack[] out = details.getCondensedOutputs(); String label = (isCrafting ? GuiText.Crafts.getLocal() : GuiText.Creates.getLocal()) + ": "; String and = ' ' + GuiText.And.getLocal() + ' '; String with = GuiText.With.getLocal() + ": "; boolean first = true; for (IAEItemStack anOut : out) { if ( anOut == null ) { continue; } lines.add( (first ? label : and) + anOut.getStackSize() + ' ' + Platform.getItemDisplayName( anOut ) ); first = false; } first = true; for (IAEItemStack anIn : in) { if ( anIn == null ) { continue; } lines.add( (first ? with : and) + anIn.getStackSize() + ' ' + Platform.getItemDisplayName( anIn ) ); first = false; } } // rather simple client side caching. static final WeakHashMap SIMPLE_CACHE = new WeakHashMap(); public ItemStack getOutput(ItemStack item) { ItemStack out = SIMPLE_CACHE.get( item ); if ( out != null ) return out; World w = CommonHelper.proxy.getWorld(); if ( w == null ) return null; ICraftingPatternDetails details = this.getPatternForItem( item, w ); if ( details == null ) return null; SIMPLE_CACHE.put( item, out = details.getCondensedOutputs()[0].getItemStack() ); return out; } @Override public ICraftingPatternDetails getPatternForItem(ItemStack is, World w) { try { return new PatternHelper( is, w ); } catch (Throwable t) { return null; } } }