/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.block.misc; import java.util.Random; import java.util.function.Function; import javax.annotation.Nullable; import org.apache.commons.lang3.tuple.ImmutablePair; import org.apache.commons.lang3.tuple.Pair; import net.minecraft.block.BlockState; import net.minecraft.block.material.Material; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.tileentity.TileEntityRenderer; import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.item.ItemStack; import net.minecraft.util.ActionResultType; import net.minecraft.util.Direction; import net.minecraft.util.Hand; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockRayTraceResult; import net.minecraft.util.math.shapes.ISelectionContext; import net.minecraft.util.math.shapes.VoxelShape; import net.minecraft.util.math.shapes.VoxelShapes; import net.minecraft.util.math.vector.TransformationMatrix; import net.minecraft.util.math.vector.Vector3f; import net.minecraft.world.IBlockReader; import net.minecraft.world.World; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; import appeng.api.util.AEAxisAlignedBB; import appeng.block.AEBaseTileBlock; import appeng.client.render.effects.ParticleTypes; import appeng.client.render.renderable.ItemRenderable; import appeng.client.render.tesr.ModularTESR; import appeng.core.AEConfig; import appeng.core.Api; import appeng.core.AppEng; import appeng.tile.misc.ChargerTileEntity; import appeng.util.Platform; public class ChargerBlock extends AEBaseTileBlock { public ChargerBlock() { super(defaultProps(Material.IRON).notSolid()); } @Override public int getOpacity(BlockState state, IBlockReader worldIn, BlockPos pos) { return 2; // FIXME Double check this (esp. value range) } @Override public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity player, final Hand hand, final @Nullable ItemStack heldItem, final BlockRayTraceResult hit) { if (player.isCrouching()) { return ActionResultType.PASS; } if (Platform.isServer()) { final ChargerTileEntity tc = this.getTileEntity(w, pos); if (tc != null) { tc.activate(player); } } return ActionResultType.SUCCESS; } @Override @OnlyIn(Dist.CLIENT) public void animateTick(final BlockState state, final World w, final BlockPos pos, final Random r) { if (!AEConfig.instance().isEnableEffects()) { return; } if (r.nextFloat() < 0.98) { return; } final ChargerTileEntity tile = this.getTileEntity(w, pos); if (tile != null) { if (Api.instance().definitions().materials().certusQuartzCrystalCharged() .isSameAs(tile.getInternalInventory().getStackInSlot(0))) { final double xOff = 0.0; final double yOff = 0.0; final double zOff = 0.0; for (int bolts = 0; bolts < 3; bolts++) { if (AppEng.proxy.shouldAddParticles(r)) { Minecraft.getInstance().particles.addParticle(ParticleTypes.LIGHTNING, xOff + 0.5 + pos.getX(), yOff + 0.5 + pos.getY(), zOff + 0.5 + pos.getZ(), 0.0, 0.0, 0.0); } } } } } @Override public VoxelShape getShape(BlockState state, IBlockReader w, BlockPos pos, ISelectionContext context) { final ChargerTileEntity tile = this.getTileEntity(w, pos); if (tile != null) { final double twoPixels = 2.0 / 16.0; final Direction up = tile.getUp(); final Direction forward = tile.getForward(); final AEAxisAlignedBB bb = new AEAxisAlignedBB(twoPixels, twoPixels, twoPixels, 1.0 - twoPixels, 1.0 - twoPixels, 1.0 - twoPixels); if (up.getXOffset() != 0) { bb.minX = 0; bb.maxX = 1; } if (up.getYOffset() != 0) { bb.minY = 0; bb.maxY = 1; } if (up.getZOffset() != 0) { bb.minZ = 0; bb.maxZ = 1; } switch (forward) { case DOWN: bb.maxY = 1; break; case UP: bb.minY = 0; break; case NORTH: bb.maxZ = 1; break; case SOUTH: bb.minZ = 0; break; case EAST: bb.minX = 0; break; case WEST: bb.maxX = 1; break; default: break; } return VoxelShapes.create(bb.getBoundingBox()); } return VoxelShapes.create(new AxisAlignedBB(0.0, 0, 0.0, 1.0, 1.0, 1.0)); } @Override public VoxelShape getCollisionShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) { return VoxelShapes.create(new AxisAlignedBB(0.0, 0.0, 0.0, 1.0, 1.0, 1.0)); } @OnlyIn(Dist.CLIENT) public static Function> createTesr() { return dispatcher -> new ModularTESR<>(dispatcher, new ItemRenderable<>(ChargerBlock::getRenderedItem)); } @OnlyIn(Dist.CLIENT) private static Pair getRenderedItem(ChargerTileEntity tile) { TransformationMatrix transform = new TransformationMatrix(new Vector3f(0.5f, 0.375f, 0.5f), null, null, null); return new ImmutablePair<>(tile.getInternalInventory().getStackInSlot(0), transform); } }