/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.client.gui.implementations; import net.minecraft.entity.player.PlayerInventory; import net.minecraft.util.text.ITextComponent; import appeng.api.config.FuzzyMode; import appeng.api.config.LevelType; import appeng.api.config.PowerUnits; import appeng.api.config.RedstoneMode; import appeng.api.config.Settings; import appeng.api.config.Upgrades; import appeng.api.config.YesNo; import appeng.client.gui.NumberEntryType; import appeng.client.gui.widgets.ServerSettingToggleButton; import appeng.client.gui.widgets.SettingToggleButton; import appeng.container.implementations.LevelEmitterContainer; import appeng.core.localization.GuiText; import appeng.core.sync.network.NetworkHandler; import appeng.core.sync.packets.ConfigValuePacket; public class LevelEmitterScreen extends UpgradeableScreen { private NumberEntryWidget level; private SettingToggleButton levelMode; private SettingToggleButton craftingMode; public LevelEmitterScreen(LevelEmitterContainer container, PlayerInventory playerInventory, ITextComponent title) { super(container, playerInventory, title); } @Override public void init() { super.init(); this.level = new NumberEntryWidget(this, 20, 17, 138, 62, NumberEntryType.LEVEL_ITEM_COUNT, this::onLevelChange); this.level.setTextFieldBounds(25, 44, 75); this.level.addButtons(children::add, this::addButton); container.setTextField(this.level); } private void onLevelChange(long level) { NetworkHandler.instance().sendToServer(new ConfigValuePacket("LevelEmitter.Value", String.valueOf(level))); } @Override protected void addButtons() { this.levelMode = new ServerSettingToggleButton<>(this.guiLeft - 18, this.guiTop + 8, Settings.LEVEL_TYPE, LevelType.ITEM_LEVEL); this.redstoneMode = new ServerSettingToggleButton<>(this.guiLeft - 18, this.guiTop + 28, Settings.REDSTONE_EMITTER, RedstoneMode.LOW_SIGNAL); this.fuzzyMode = new ServerSettingToggleButton<>(this.guiLeft - 18, this.guiTop + 48, Settings.FUZZY_MODE, FuzzyMode.IGNORE_ALL); this.craftingMode = new ServerSettingToggleButton<>(this.guiLeft - 18, this.guiTop + 48, Settings.CRAFT_VIA_REDSTONE, YesNo.NO); this.addButton(this.levelMode); this.addButton(this.redstoneMode); this.addButton(this.craftingMode); } @Override public void drawFG(final int offsetX, final int offsetY, final int mouseX, final int mouseY) { final boolean notCraftingMode = this.bc.getInstalledUpgrades(Upgrades.CRAFTING) == 0; // configure enabled status... this.level.setActive(notCraftingMode); this.levelMode.active = notCraftingMode; this.redstoneMode.active = notCraftingMode; super.drawFG(offsetX, offsetY, mouseX, mouseY); if (this.craftingMode != null) { this.craftingMode.set(this.cvb.getCraftingMode()); } if (this.levelMode != null) { LevelType currentLevelMode = ((LevelEmitterContainer) this.cvb).getLevelMode(); this.levelMode.set(currentLevelMode); if (notCraftingMode) { if (currentLevelMode == LevelType.ENERGY_LEVEL) { this.font.drawString(PowerUnits.AE.textComponent().getString(), 110, 44, COLOR_DARK_GRAY); } } } } @Override public void drawBG(final int offsetX, final int offsetY, final int mouseX, final int mouseY, float partialTicks) { super.drawBG(offsetX, offsetY, mouseX, mouseY, partialTicks); this.level.render(mouseX, mouseY, partialTicks); } @Override protected void handleButtonVisibility() { this.craftingMode.setVisibility(this.bc.getInstalledUpgrades(Upgrades.CRAFTING) > 0); this.fuzzyMode.setVisibility(this.bc.getInstalledUpgrades(Upgrades.FUZZY) > 0); } @Override protected String getBackground() { return "guis/lvlemitter.png"; } @Override protected GuiText getName() { return GuiText.LevelEmitter; } }