/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.bootstrap; import java.util.function.BiFunction; import net.minecraft.client.renderer.color.IBlockColor; import net.minecraft.client.renderer.model.IBakedModel; import net.minecraft.client.renderer.model.IUnbakedModel; import net.minecraft.client.renderer.model.ModelResourceLocation; import net.minecraft.client.renderer.tileentity.TileEntityRenderer; import net.minecraft.util.ResourceLocation; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; /** * Allows for client-side rendering to be customized in the context of block/item registration. */ public interface IBlockRendering { @OnlyIn( Dist.CLIENT ) IBlockRendering modelCustomizer( BiFunction customizer ); @OnlyIn( Dist.CLIENT ) IBlockRendering blockColor( IBlockColor blockColor ); //FIXME @OnlyIn( Dist.CLIENT ) // IBlockRendering stateMapper( IStateMapper mapper ); @OnlyIn( Dist.CLIENT ) IBlockRendering tesr( TileEntityRenderer ter ); /** * Registers a built-in model under the given resource path. */ @OnlyIn( Dist.CLIENT ) IBlockRendering builtInModel( String name, IUnbakedModel model ); }