package appeng.fluids.parts; import java.util.Random; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.item.ItemStack; import net.minecraft.nbt.CompoundNBT; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.Hand; import net.minecraft.util.EnumParticleTypes; import net.minecraft.util.ResourceLocation; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.Vec3d; import net.minecraft.world.World; import appeng.api.AEApi; import appeng.api.config.RedstoneMode; import appeng.api.config.Settings; import appeng.api.networking.events.MENetworkChannelsChanged; import appeng.api.networking.events.MENetworkEventSubscribe; import appeng.api.networking.events.MENetworkPowerStatusChange; import appeng.api.networking.security.IActionSource; import appeng.api.networking.storage.IBaseMonitor; import appeng.api.networking.storage.IStackWatcher; import appeng.api.networking.storage.IStackWatcherHost; import appeng.api.parts.IPartCollisionHelper; import appeng.api.parts.IPartModel; import appeng.api.storage.IMEMonitor; import appeng.api.storage.IMEMonitorHandlerReceiver; import appeng.api.storage.IStorageChannel; import appeng.api.storage.channels.IFluidStorageChannel; import appeng.api.storage.data.IAEFluidStack; import appeng.api.storage.data.IAEStack; import appeng.api.storage.data.IItemList; import appeng.api.util.AECableType; import appeng.api.util.AEPartLocation; import appeng.api.util.IConfigManager; import appeng.core.AppEng; import appeng.core.sync.GuiBridge; import appeng.fluids.util.AEFluidInventory; import appeng.fluids.util.IAEFluidInventory; import appeng.fluids.util.IAEFluidTank; import appeng.items.parts.PartModels; import appeng.me.GridAccessException; import appeng.parts.PartModel; import appeng.parts.automation.PartUpgradeable; import appeng.util.IConfigManagerHost; import appeng.util.Platform; public class PartFluidLevelEmitter extends PartUpgradeable implements IStackWatcherHost, IConfigManagerHost, IAEFluidInventory, IMEMonitorHandlerReceiver { @PartModels public static final ResourceLocation MODEL_BASE_OFF = new ResourceLocation( AppEng.MOD_ID, "part/level_emitter_base_off" ); @PartModels public static final ResourceLocation MODEL_BASE_ON = new ResourceLocation( AppEng.MOD_ID, "part/level_emitter_base_on" ); @PartModels public static final ResourceLocation MODEL_STATUS_OFF = new ResourceLocation( AppEng.MOD_ID, "part/level_emitter_status_off" ); @PartModels public static final ResourceLocation MODEL_STATUS_ON = new ResourceLocation( AppEng.MOD_ID, "part/level_emitter_status_on" ); @PartModels public static final ResourceLocation MODEL_STATUS_HAS_CHANNEL = new ResourceLocation( AppEng.MOD_ID, "part/level_emitter_status_has_channel" ); public static final PartModel MODEL_OFF_OFF = new PartModel( MODEL_BASE_OFF, MODEL_STATUS_OFF ); public static final PartModel MODEL_OFF_ON = new PartModel( MODEL_BASE_OFF, MODEL_STATUS_ON ); public static final PartModel MODEL_OFF_HAS_CHANNEL = new PartModel( MODEL_BASE_OFF, MODEL_STATUS_HAS_CHANNEL ); public static final PartModel MODEL_ON_OFF = new PartModel( MODEL_BASE_ON, MODEL_STATUS_OFF ); public static final PartModel MODEL_ON_ON = new PartModel( MODEL_BASE_ON, MODEL_STATUS_ON ); public static final PartModel MODEL_ON_HAS_CHANNEL = new PartModel( MODEL_BASE_ON, MODEL_STATUS_HAS_CHANNEL ); private static final int FLAG_ON = 4; private boolean prevState = false; private long lastReportedValue = 0; private long reportingValue = 0; private IStackWatcher stackWatcher = null; private final AEFluidInventory config = new AEFluidInventory( this, 1 ); public PartFluidLevelEmitter( ItemStack is ) { super( is ); this.getConfigManager().registerSetting( Settings.REDSTONE_EMITTER, RedstoneMode.HIGH_SIGNAL ); } public long getReportingValue() { return this.reportingValue; } public void setReportingValue( final long v ) { this.reportingValue = v; this.updateState(); } @Override public void updateSetting( IConfigManager manager, Enum settingName, Enum newValue ) { this.configureWatchers(); } @Override public void updateWatcher( IStackWatcher newWatcher ) { this.stackWatcher = newWatcher; this.configureWatchers(); } @Override public void onStackChange( IItemList o, IAEStack fullStack, IAEStack diffStack, IActionSource src, IStorageChannel chan ) { if( chan == Api.INSTANCE.storage().getStorageChannel( IFluidStorageChannel.class ) && fullStack.equals( this.config.getFluidInSlot( 0 ) ) ) { this.lastReportedValue = fullStack.getStackSize(); this.updateState(); } } @Override public void onFluidInventoryChanged( IAEFluidTank inv, int slot ) { this.configureWatchers(); } @MENetworkEventSubscribe public void channelChanged( final MENetworkChannelsChanged c ) { this.updateState(); } @MENetworkEventSubscribe public void powerChanged( final MENetworkPowerStatusChange c ) { this.updateState(); } @Override public int isProvidingStrongPower() { return this.prevState ? 15 : 0; } @Override public int isProvidingWeakPower() { return this.prevState ? 15 : 0; } @Override protected int populateFlags( final int cf ) { return cf | ( this.prevState ? FLAG_ON : 0 ); } @Override public boolean isValid( final Object effectiveGrid ) { try { return this.getProxy().getGrid() == effectiveGrid; } catch( final GridAccessException e ) { return false; } } @Override public void postChange( final IBaseMonitor monitor, final Iterable change, final IActionSource actionSource ) { this.updateReportingValue( (IMEMonitor) monitor ); } @Override public void onListUpdate() { try { final IStorageChannel channel = Api.INSTANCE.storage().getStorageChannel( IFluidStorageChannel.class ); final IMEMonitor inventory = this.getProxy().getStorage().getInventory( channel ); this.updateReportingValue( inventory ); } catch( final GridAccessException e ) { // ;P } } private void updateState() { final boolean isOn = this.isLevelEmitterOn(); if( this.prevState != isOn ) { this.getHost().markForUpdate(); final TileEntity te = this.getHost().getTile(); this.prevState = isOn; Platform.notifyBlocksOfNeighbors( te.getWorld(), te.getPos() ); Platform.notifyBlocksOfNeighbors( te.getWorld(), te.getPos().offset( this.getSide().getFacing() ) ); } } private void configureWatchers() { final IFluidStorageChannel channel = Api.INSTANCE.storage().getStorageChannel( IFluidStorageChannel.class ); if( this.stackWatcher != null ) { this.stackWatcher.reset(); final IAEFluidStack myStack = this.config.getFluidInSlot( 0 ); try { if( myStack != null ) { this.getProxy().getStorage().getInventory( channel ).removeListener( this ); this.stackWatcher.add( myStack ); } else { this.getProxy() .getStorage() .getInventory( channel ) .addListener( this, this.getProxy().getGrid() ); } final IMEMonitor inventory = this.getProxy().getStorage().getInventory( channel ); this.updateReportingValue( inventory ); } catch( GridAccessException e ) { // NOP } } } private void updateReportingValue( final IMEMonitor monitor ) { final IAEFluidStack myStack = this.config.getFluidInSlot( 0 ); if( myStack == null ) { this.lastReportedValue = 0; for( final IAEFluidStack st : monitor.getStorageList() ) { this.lastReportedValue += st.getStackSize(); } } else { final IAEFluidStack r = monitor.getStorageList().findPrecise( myStack ); if( r == null ) { this.lastReportedValue = 0; } else { this.lastReportedValue = r.getStackSize(); } } this.updateState(); } private boolean isLevelEmitterOn() { if( Platform.isClient() ) { return ( this.getClientFlags() & FLAG_ON ) == FLAG_ON; } if( !this.getProxy().isActive() ) { return false; } final boolean flipState = this.getConfigManager().getSetting( Settings.REDSTONE_EMITTER ) == RedstoneMode.LOW_SIGNAL; return flipState ? this.reportingValue > this.lastReportedValue : this.reportingValue <= this.lastReportedValue; } @Override public AECableType getCableConnectionType( final AEPartLocation dir ) { return AECableType.SMART; } @Override public float getCableConnectionLength( AECableType cable ) { return 16; } @Override public boolean canConnectRedstone() { return true; } @Override public void getBoxes( final IPartCollisionHelper bch ) { bch.addBox( 7, 7, 11, 9, 9, 16 ); } @Override public void animateTick( final World world, final BlockPos pos, final Random r ) { if( this.isLevelEmitterOn() ) { final AEPartLocation d = this.getSide(); final double d0 = d.xOffset * 0.45F + ( r.nextFloat() - 0.5F ) * 0.2D; final double d1 = d.yOffset * 0.45F + ( r.nextFloat() - 0.5F ) * 0.2D; final double d2 = d.zOffset * 0.45F + ( r.nextFloat() - 0.5F ) * 0.2D; world.spawnParticle( EnumParticleTypes.REDSTONE, 0.5 + pos.getX() + d0, 0.5 + pos.getY() + d1, 0.5 + pos.getZ() + d2, 0.0D, 0.0D, 0.0D, new int[0] ); } } @Override public boolean onPartActivate( final PlayerEntity player, final Hand hand, final Vec3d pos ) { if( Platform.isServer() ) { Platform.openGUI( player, this.getHost().getTile(), this.getSide(), GuiBridge.GUI_FLUID_LEVEL_EMITTER ); } return true; } @Override public IPartModel getStaticModels() { if( this.isActive() && this.isPowered() ) { return this.isLevelEmitterOn() ? MODEL_ON_HAS_CHANNEL : MODEL_OFF_HAS_CHANNEL; } else if( this.isPowered() ) { return this.isLevelEmitterOn() ? MODEL_ON_ON : MODEL_OFF_ON; } else { return this.isLevelEmitterOn() ? MODEL_ON_OFF : MODEL_OFF_OFF; } } public IAEFluidTank getConfig() { return this.config; } @Override public void readFromNBT( final CompoundNBT data ) { super.readFromNBT( data ); this.lastReportedValue = data.getLong( "lastReportedValue" ); this.reportingValue = data.getLong( "reportingValue" ); this.prevState = data.getBoolean( "prevState" ); this.config.readFromNBT( data, "config" ); } @Override public void writeToNBT( final CompoundNBT data ) { super.writeToNBT( data ); data.putLong( "lastReportedValue", this.lastReportedValue ); data.putLong( "reportingValue", this.reportingValue ); data.putBoolean("prevState", this.prevState); this.config.writeToNBT( data, "config" ); } }