/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.client.gui.implementations; import com.mojang.blaze3d.matrix.MatrixStack; import net.minecraft.entity.player.PlayerInventory; import net.minecraft.util.ResourceLocation; import net.minecraft.util.text.ITextComponent; import net.minecraftforge.fml.client.gui.GuiUtils; import appeng.client.gui.AEBaseScreen; import appeng.container.implementations.SkyChestContainer; import appeng.core.AppEng; import appeng.core.localization.GuiText; public class SkyChestScreen extends AEBaseScreen { private static final ResourceLocation TEXTURE = new ResourceLocation(AppEng.MOD_ID, "textures/guis/skychest.png"); public SkyChestScreen(SkyChestContainer container, PlayerInventory playerInv, ITextComponent title) { super(container, playerInv, title); this.ySize = 195; } @Override public void drawFG(MatrixStack matrixStack, final int offsetX, final int offsetY, final int mouseX, final int mouseY) { this.font.drawString(matrixStack, this.getGuiDisplayName(GuiText.SkyChest.text()).getString(), 8, 8, 4210752); this.font.drawString(matrixStack, GuiText.inventory.getLocal(), 8, this.ySize - 96 + 2, 4210752); } @Override public void drawBG(MatrixStack matrixStack, final int offsetX, final int offsetY, final int mouseX, final int mouseY, float partialTicks) { bindTexture(TEXTURE); GuiUtils.drawTexturedModalRect(offsetX, offsetY, 0, 0, this.xSize, this.ySize, 0); } @Override protected boolean enableSpaceClicking() { // NOTE: previously checked for inventory tweaks mod (which no longer exists) return true; } }