/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.client.render; import java.util.Objects; import net.minecraft.client.renderer.model.IBakedModel; import net.minecraft.client.renderer.model.ItemOverrideList; import net.minecraft.client.world.ClientWorld; import net.minecraft.entity.LivingEntity; import net.minecraft.item.ItemStack; import it.unimi.dsi.fastutil.ints.Int2ObjectArrayMap; import it.unimi.dsi.fastutil.ints.Int2ObjectMap; import appeng.client.render.cablebus.FacadeBuilder; import appeng.items.parts.FacadeItem; /** * This baked model class is used as a dispatcher to redirect the renderer to * the *real* model that should be used based on the item stack. A custom Item * Override List is used to accomplish this. */ public class FacadeDispatcherBakedModel extends DelegateBakedModel { private final FacadeBuilder facadeBuilder; private final Int2ObjectMap cache = new Int2ObjectArrayMap<>(); public FacadeDispatcherBakedModel(IBakedModel baseModel, FacadeBuilder facadeBuilder) { super(baseModel); this.facadeBuilder = facadeBuilder; } @Override public ItemOverrideList getOverrides() { return new ItemOverrideList() { @Override public IBakedModel func_239290_a_(IBakedModel originalModel, ItemStack stack, ClientWorld world, LivingEntity entity) { if (!(stack.getItem() instanceof FacadeItem)) { return originalModel; } FacadeItem itemFacade = (FacadeItem) stack.getItem(); ItemStack textureItem = itemFacade.getTextureItem(stack); int hash = Objects.hash(textureItem.getItem().getRegistryName(), textureItem.getTag()); FacadeBakedItemModel model = FacadeDispatcherBakedModel.this.cache.get(hash); if (model == null) { model = new FacadeBakedItemModel(FacadeDispatcherBakedModel.this.getBaseModel(), textureItem, FacadeDispatcherBakedModel.this.facadeBuilder); FacadeDispatcherBakedModel.this.cache.put(hash, model); } return model; } }; } }