package appeng.fluids.client.gui.widgets; import appeng.api.storage.data.IAEFluidStack; import appeng.client.gui.widgets.GuiCustomSlot; import appeng.container.slot.IJEITargetSlot; import appeng.core.sync.network.NetworkHandler; import appeng.core.sync.packets.PacketFluidSlot; import appeng.fluids.util.AEFluidStack; import appeng.fluids.util.IAEFluidTank; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.client.renderer.texture.TextureMap; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraftforge.fluids.Fluid; import net.minecraftforge.fluids.FluidStack; import net.minecraftforge.fluids.FluidUtil; import net.minecraftforge.fluids.capability.CapabilityFluidHandler; import java.util.Collections; public class GuiFluidSlot extends GuiCustomSlot implements IJEITargetSlot { private final IAEFluidTank fluids; private final int slot; public GuiFluidSlot(final IAEFluidTank fluids, final int slot, final int id, final int x, final int y) { super(id, x, y); this.fluids = fluids; this.slot = slot; } @Override public void drawContent(final Minecraft mc, final int mouseX, final int mouseY, final float partialTicks) { final IAEFluidStack fs = this.getFluidStack(); if (fs != null) { GlStateManager.disableLighting(); GlStateManager.disableBlend(); final Fluid fluid = fs.getFluid(); mc.getTextureManager().bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE); final TextureAtlasSprite sprite = mc.getTextureMapBlocks().getAtlasSprite(fluid.getStill().toString()); // Set color for dynamic fluids // Convert int color to RGB final float red = (fluid.getColor() >> 16 & 255) / 255.0F; final float green = (fluid.getColor() >> 8 & 255) / 255.0F; final float blue = (fluid.getColor() & 255) / 255.0F; GlStateManager.color(red, green, blue); this.drawTexturedModalRect(this.xPos(), this.yPos(), sprite, this.getWidth(), this.getHeight()); } } @Override public boolean canClick(final EntityPlayer player) { final ItemStack mouseStack = player.inventory.getItemStack(); return mouseStack.isEmpty() || mouseStack.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_ITEM_CAPABILITY, null); } @Override public void slotClicked(final ItemStack clickStack, int mouseButton) { if (clickStack.isEmpty() || mouseButton == 1) { this.setFluidStack(null); } else if (mouseButton == 0) { final FluidStack fluid = FluidUtil.getFluidContained(clickStack); if (fluid != null) { this.setFluidStack(AEFluidStack.fromFluidStack(fluid)); } } } @Override public String getMessage() { final IAEFluidStack fluid = this.getFluidStack(); if (fluid != null) { return fluid.getFluidStack().getLocalizedName(); } return null; } @Override public boolean isVisible() { return true; } public IAEFluidStack getFluidStack() { return this.fluids.getFluidInSlot(this.slot); } public void setFluidStack(final IAEFluidStack stack) { this.fluids.setFluidInSlot(this.slot, stack); NetworkHandler.instance().sendToServer(new PacketFluidSlot(Collections.singletonMap(this.getId(), this.getFluidStack()))); } @Override public boolean needAccept() { return this.getFluidStack() == null; } }