/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.block.misc; import appeng.block.AEBaseBlock; import appeng.entity.EntityTinyTNTPrimed; import appeng.helpers.ICustomCollision; import net.minecraft.block.Block; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.projectile.EntityArrow; import net.minecraft.init.Items; import net.minecraft.init.SoundEvents; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.SoundCategory; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import net.minecraft.world.Explosion; import net.minecraft.world.World; import javax.annotation.Nullable; import java.util.Collections; import java.util.List; public class BlockTinyTNT extends AEBaseBlock implements ICustomCollision { public BlockTinyTNT() { super(Material.TNT); this.boundingBox = new AxisAlignedBB(0.25f, 0.0f, 0.25f, 0.75f, 0.5f, 0.75f); this.setLightOpacity(2); this.setFullSize(false); this.setOpaque(false); this.setSoundType(SoundType.GROUND); this.setHardness(0F); } @Override public boolean isFullCube(IBlockState state) { return false; } @Override public boolean onActivated(final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ) { if (heldItem != null && heldItem.getItem() == Items.FLINT_AND_STEEL) { this.startFuse(w, pos, player); w.setBlockToAir(pos); heldItem.damageItem(1, player); return true; } else { return super.onActivated(w, pos, player, hand, heldItem, side, hitX, hitY, hitZ); } } public void startFuse(final World w, final BlockPos pos, final EntityLivingBase igniter) { if (!w.isRemote) { final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed(w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, igniter); w.spawnEntity(primedTinyTNTEntity); w.playSound(null, primedTinyTNTEntity.posX, primedTinyTNTEntity.posY, primedTinyTNTEntity.posZ, SoundEvents.ENTITY_TNT_PRIMED, SoundCategory.BLOCKS, 1, 1); } } @Override public void neighborChanged(IBlockState state, World world, BlockPos pos, Block blockIn, BlockPos fromPos) { if (world.isBlockIndirectlyGettingPowered(pos) > 0) { this.startFuse(world, pos, null); world.setBlockToAir(pos); } } @Override public void onBlockAdded(final World w, final BlockPos pos, final IBlockState state) { super.onBlockAdded(w, pos, state); if (w.isBlockIndirectlyGettingPowered(pos) > 0) { this.startFuse(w, pos, null); w.setBlockToAir(pos); } } @Override public void onEntityWalk(final World w, final BlockPos pos, final Entity entity) { if (entity instanceof EntityArrow && !w.isRemote) { final EntityArrow entityarrow = (EntityArrow) entity; if (entityarrow.isBurning()) { this.startFuse(w, pos, entityarrow.shootingEntity instanceof EntityLivingBase ? (EntityLivingBase) entityarrow.shootingEntity : null); w.setBlockToAir(pos); } } } @Override public boolean canDropFromExplosion(final Explosion exp) { return false; } @Override public void onBlockExploded(final World w, final BlockPos pos, final Explosion exp) { super.onBlockExploded(w, pos, exp); if (!w.isRemote) { final EntityTinyTNTPrimed primedTinyTNTEntity = new EntityTinyTNTPrimed(w, pos.getX() + 0.5F, pos.getY() + 0.5F, pos.getZ() + 0.5F, exp .getExplosivePlacedBy()); primedTinyTNTEntity.setFuse(w.rand.nextInt(primedTinyTNTEntity.getFuse() / 4) + primedTinyTNTEntity.getFuse() / 8); w.spawnEntity(primedTinyTNTEntity); } } @Override public Iterable getSelectedBoundingBoxesFromPool(final World w, final BlockPos pos, final Entity thePlayer, final boolean b) { return Collections.singletonList(new AxisAlignedBB(0.25, 0, 0.25, 0.75, 0.5, 0.75)); } @Override public void addCollidingBlockToList(final World w, final BlockPos pos, final AxisAlignedBB bb, final List out, final Entity e) { out.add(new AxisAlignedBB(0.25, 0, 0.25, 0.75, 0.5, 0.75)); } }