/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.client.render.effects; import net.minecraft.client.particle.EntityReddustFX; import net.minecraft.world.World; public class ChargedOreFX extends EntityReddustFX { public ChargedOreFX(World w, double x, double y, double z, float r, float g, float b) { super( w, x, y, z, 0.21f, 0.61f, 1.0f ); } @Override public int getBrightnessForRender(float par1) { int j1 = super.getBrightnessForRender( par1 ); j1 = Math.max( j1 >> 20, j1 >> 4 ); j1 += 3; if ( j1 > 15 ) j1 = 15; return j1 << 20 | j1 << 4; } }