package appeng.container.slot; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; public class SlotPatternTerm extends AppEngSlot { public SlotPatternTerm(IInventory inv, int idx, int x, int y) { super( inv, idx, x, y ); } @Override public boolean canTakeStack(EntityPlayer par1EntityPlayer) { return false; } @Override public void onPickupFromSlot(EntityPlayer p, ItemStack is) { } }