/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2015, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.util; import appeng.util.inv.*; import com.jaquadro.minecraft.storagedrawers.api.capabilities.IItemRepository; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumFacing; import net.minecraftforge.common.capabilities.Capability; import net.minecraftforge.common.capabilities.CapabilityInject; import net.minecraftforge.items.CapabilityItemHandler; import net.minecraftforge.items.IItemHandler; import appeng.api.config.FuzzyMode; /** * Universal Facade for other inventories. Used to conveniently interact with various types of inventories. This is not * used for * actually monitoring an inventory. It is just for insertion and extraction, and is primarily used by import/export * buses. */ public abstract class InventoryAdaptor implements Iterable { @CapabilityInject( IItemRepository.class) public static Capability ITEM_REPOSITORY_CAPABILITY = null; public static InventoryAdaptor getAdaptor( final TileEntity te, final EnumFacing d ) { if( te != null ) { if( te.hasCapability( ITEM_REPOSITORY_CAPABILITY, d ) ) { IItemRepository itemRepository = te.getCapability( ITEM_REPOSITORY_CAPABILITY, d ); if (itemRepository != null){ return new AdaptorItemRepository( itemRepository ); } } else if( te.hasCapability( CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, d ) ) { // Attempt getting an IItemHandler for the given side via caps IItemHandler itemHandler = te.getCapability( CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, d ); if( itemHandler != null ) { return new AdaptorItemHandler( itemHandler ); } } } return null; } public static InventoryAdaptor getAdaptor( final EntityPlayer te ) { if( te != null ) { return new AdaptorItemHandlerPlayerInv( te ); } return null; } // return what was extracted. public abstract ItemStack removeItems( int amount, ItemStack filter, IInventoryDestination destination ); public abstract ItemStack simulateRemove( int amount, ItemStack filter, IInventoryDestination destination ); // return what was extracted. public abstract ItemStack removeSimilarItems( int amount, ItemStack filter, FuzzyMode fuzzyMode, IInventoryDestination destination ); public abstract ItemStack simulateSimilarRemove( int amount, ItemStack filter, FuzzyMode fuzzyMode, IInventoryDestination destination ); // return what isn't used... public abstract ItemStack addItems( ItemStack toBeAdded ); public abstract ItemStack simulateAdd( ItemStack toBeSimulated ); public abstract boolean containsItems(); public abstract boolean hasSlots(); }