/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.client.render.blocks; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.RenderHelper; import net.minecraft.client.renderer.WorldRenderer; import net.minecraft.client.renderer.entity.RenderItem; import net.minecraft.client.renderer.texture.TextureMap; import net.minecraft.client.resources.model.IBakedModel; import net.minecraft.item.ItemStack; import net.minecraft.util.BlockPos; import net.minecraft.world.IBlockAccess; import net.minecraftforge.client.IItemRenderer.ItemRenderType; import org.lwjgl.opengl.GL11; import appeng.block.grindstone.BlockCrank; import appeng.client.render.BaseBlockRender; import appeng.client.render.ModelGenerator; import appeng.tile.grindstone.TileCrank; public class RenderBlockCrank extends BaseBlockRender { public RenderBlockCrank() { super( true, 60 ); } @Override public void renderInventory( final BlockCrank blk, final ItemStack is, final ModelGenerator renderer, final ItemRenderType type, final Object[] obj ) { renderer.renderAllFaces = true; renderer.setRenderBounds( 0.5D - 0.05, 0.5D - 0.5, 0.5D - 0.05, 0.5D + 0.05, 0.5D + 0.3, 0.5D + 0.05 ); super.renderInventory( blk, is, renderer, type, obj ); renderer.setRenderBounds( 0.70D - 0.15, 0.75D - 0.05, 0.5D - 0.05, 0.70D + 0.28, 0.75D + 0.05, 0.5D + 0.05 ); super.renderInventory( blk, is, renderer, type, obj ); renderer.renderAllFaces = false; } @Override public boolean renderInWorld( final BlockCrank imb, final IBlockAccess world, final BlockPos pos, final ModelGenerator renderer ) { return true; } @Override public void renderTile( final BlockCrank blk, final TileCrank tile, final WorldRenderer tess, final double x, final double y, final double z, final float f, final ModelGenerator renderBlocks ) { if( tile.getUp() == null ) { return; } Minecraft.getMinecraft().getTextureManager().bindTexture( TextureMap.locationBlocksTexture ); RenderHelper.disableStandardItemLighting(); if( Minecraft.isAmbientOcclusionEnabled() ) { GL11.glShadeModel( GL11.GL_SMOOTH ); } else { GL11.glShadeModel( GL11.GL_FLAT ); } GL11.glColor4f( 1.0f, 1.0f, 1.0f, 1.0f ); this.applyTESRRotation( x, y, z, tile.getForward(), tile.getUp() ); GL11.glTranslated( 0.5, 0, 0.5 ); GL11.glRotatef( tile.visibleRotation, 0, 1, 0 ); GL11.glScalef( -1, 1, 1 ); GL11.glTranslated( -0.5, 0, -0.5 ); //tess.setTranslation( -tc.getPos().getX(), -tc.getPos().getY(), -tc.getPos().getZ() ); //tess.startDrawingQuads(); final RenderItem ri = Minecraft.getMinecraft().getRenderItem(); final ItemStack stack = new ItemStack( blk ); final IBakedModel model = ri.getItemModelMesher().getItemModel( stack ); Minecraft.getMinecraft().getBlockRendererDispatcher().getBlockModelRenderer().renderModelBrightnessColor( model, 1.0F, 1.0F, 1.0F, 1.0F ); /* renderBlocks.renderAllFaces = true; renderBlocks.blockAccess = tc.getWorld(); renderBlocks.setRenderBounds( 0.5D - 0.05, 0.5D - 0.5, 0.5D - 0.05, 0.5D + 0.05, 0.5D + 0.1, 0.5D + 0.05 ); renderBlocks.renderStandardBlock( blk, tc.getPos()); renderBlocks.setRenderBounds( 0.70D - 0.15, 0.55D - 0.05, 0.5D - 0.05, 0.70D + 0.15, 0.55D + 0.05, 0.5D + 0.05 ); renderBlocks.renderStandardBlock( blk, tc.getPos() ); */ //Tessellator.getInstance().draw(); //tess.setTranslation( 0, 0, 0 ); RenderHelper.enableStandardItemLighting(); } }