package appeng.worldgen.meteorite; import net.minecraft.block.Block; import appeng.api.definitions.IBlockDefinition; import appeng.util.Platform; public class FalloutCopy extends Fallout { public static final double SPECIFIED_BLOCK_THRESHOLD = 0.9; public static final double AIR_BLOCK_THRESHOLD = 0.8; public static final double BLOCK_THRESHOLD_STEP = 0.1; private final Block block; private final int meta; private final MeteoriteBlockPutter putter; public FalloutCopy( IMeteoriteWorld w, int x, int y, int z, MeteoriteBlockPutter putter, IBlockDefinition skyStoneDefinition ) { super( putter, skyStoneDefinition ); this.putter = putter; this.block = w.getBlock( x, y, z ); this.meta = w.getBlockMetadata( x, y, z ); } @Override public void getRandomFall( IMeteoriteWorld w, int x, int y, int z ) { double a = Math.random(); if( a > SPECIFIED_BLOCK_THRESHOLD ) { this.putter.put( w, x, y, z, this.block, this.meta ); } else { this.getOther( w, x, y, z, a ); } } public void getOther( IMeteoriteWorld w, int x, int y, int z, double a ) { } @Override public void getRandomInset( IMeteoriteWorld w, int x, int y, int z ) { double a = Math.random(); if( a > SPECIFIED_BLOCK_THRESHOLD ) { this.putter.put( w, x, y, z, this.block, this.meta ); } else if( a > AIR_BLOCK_THRESHOLD ) { this.putter.put( w, x, y, z, Platform.AIR_BLOCK ); } else { this.getOther( w, x, y, z, a - BLOCK_THRESHOLD_STEP ); } } }