/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.client.render.crafting; import appeng.api.storage.data.IAEItemStack; import appeng.client.render.TesrRenderHelper; import appeng.tile.crafting.TileCraftingMonitorTile; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.util.EnumFacing; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; /** * Renders the item currently being crafted */ @SideOnly(Side.CLIENT) public class CraftingMonitorTESR extends TileEntitySpecialRenderer { @Override public void render(TileCraftingMonitorTile te, double x, double y, double z, float partialTicks, int destroyStage, float p_render_10_) { if (te == null) { return; } EnumFacing facing = te.getForward(); IAEItemStack jobProgress = te.getJobProgress(); if (jobProgress != null) { GlStateManager.pushMatrix(); GlStateManager.translate(x + 0.5, y + 0.5, z + 0.5); TesrRenderHelper.moveToFace(facing); TesrRenderHelper.rotateToFace(facing, (byte) 0); TesrRenderHelper.renderItem2dWithAmount(jobProgress, 0.7f, 0.1f); GlStateManager.popMatrix(); } } }