package appeng.client.render.tesr; import appeng.api.features.IInscriberRecipe; import appeng.client.render.FacingToRotation; import appeng.core.AppEng; import appeng.tile.AEBaseTile; import appeng.tile.misc.TileInscriber; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.BufferBuilder; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.block.model.ItemCameraTransforms; import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.client.renderer.texture.TextureMap; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.client.renderer.vertex.DefaultVertexFormats; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemStack; import net.minecraft.util.ResourceLocation; import net.minecraftforge.client.event.TextureStitchEvent; import net.minecraftforge.items.IItemHandler; import org.lwjgl.opengl.GL11; /** * Renders the dynamic parts of an inscriber (the presses, the animation and the item being smashed) */ public final class InscriberTESR extends TileEntitySpecialRenderer { private static final float ITEM_RENDER_SCALE = 1.0f / 1.2f; private static final ResourceLocation TEXTURE_INSIDE = new ResourceLocation(AppEng.MOD_ID, "blocks/inscriber_inside"); private static TextureAtlasSprite textureInside; @Override public void render(final TileInscriber tile, final double x, final double y, final double z, final float partialTicks, final int destroyStage, final float p_render_10_) { // render inscriber GlStateManager.pushMatrix(); GlStateManager.translate(x, y, z); GlStateManager.translate(0.5F, 0.5F, 0.5F); FacingToRotation.get(tile.getForward(), tile.getUp()).glRotateCurrentMat(); GlStateManager.translate(-0.5F, -0.5F, -0.5F); GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); GlStateManager.disableLighting(); GlStateManager.disableRescaleNormal(); // render sides of stamps Minecraft mc = Minecraft.getMinecraft(); mc.renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE); // << 20 | light << 4; final int br = tile.getWorld().getCombinedLight(tile.getPos(), 0); final int var11 = br % 65536; final int var12 = br / 65536; OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, var11, var12); long absoluteProgress = 0; if (tile.isSmash()) { final long currentTime = System.currentTimeMillis(); absoluteProgress = currentTime - tile.getClientStart(); if (absoluteProgress > 800) { tile.setSmash(false); } } final float relativeProgress = absoluteProgress % 800 / 400.0f; float progress = relativeProgress; if (progress > 1.0f) { progress = 1.0f - (progress - 1.0f); } float press = 0.2f; press -= progress / 5.0f; final BufferBuilder buffer = Tessellator.getInstance().getBuffer(); buffer.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX); float middle = 0.5f; middle += 0.02f; final float TwoPx = 2.0f / 16.0f; final float base = 0.4f; final TextureAtlasSprite tas = textureInside; if (tas != null) { // Bottom of Top Stamp buffer.pos(TwoPx, middle + press, TwoPx).tex(tas.getInterpolatedU(2), tas.getInterpolatedV(13)).endVertex(); buffer.pos(1.0 - TwoPx, middle + press, TwoPx).tex(tas.getInterpolatedU(14), tas.getInterpolatedV(13)).endVertex(); buffer.pos(1.0 - TwoPx, middle + press, 1.0 - TwoPx).tex(tas.getInterpolatedU(14), tas.getInterpolatedV(2)).endVertex(); buffer.pos(TwoPx, middle + press, 1.0 - TwoPx).tex(tas.getInterpolatedU(2), tas.getInterpolatedV(2)).endVertex(); // Front of Top Stamp buffer.pos(TwoPx, middle + base, TwoPx).tex(tas.getInterpolatedU(2), tas.getInterpolatedV(3 - 16 * (press - base))).endVertex(); buffer.pos(1.0 - TwoPx, middle + base, TwoPx).tex(tas.getInterpolatedU(14), tas.getInterpolatedV(3 - 16 * (press - base))).endVertex(); buffer.pos(1.0 - TwoPx, middle + press, TwoPx).tex(tas.getInterpolatedU(14), tas.getInterpolatedV(3)).endVertex(); buffer.pos(TwoPx, middle + press, TwoPx).tex(tas.getInterpolatedU(2), tas.getInterpolatedV(3)).endVertex(); // Top of Bottom Stamp middle -= 2.0f * 0.02f; buffer.pos(1.0 - TwoPx, middle - press, TwoPx).tex(tas.getInterpolatedU(2), tas.getInterpolatedV(13)).endVertex(); buffer.pos(TwoPx, middle - press, TwoPx).tex(tas.getInterpolatedU(14), tas.getInterpolatedV(13)).endVertex(); buffer.pos(TwoPx, middle - press, 1.0 - TwoPx).tex(tas.getInterpolatedU(14), tas.getInterpolatedV(2)).endVertex(); buffer.pos(1.0 - TwoPx, middle - press, 1.0 - TwoPx).tex(tas.getInterpolatedU(2), tas.getInterpolatedV(2)).endVertex(); // Front of Bottom Stamp buffer.pos(1.0 - TwoPx, middle + -base, TwoPx).tex(tas.getInterpolatedU(2), tas.getInterpolatedV(3 - 16 * (press - base))).endVertex(); buffer.pos(TwoPx, middle - base, TwoPx).tex(tas.getInterpolatedU(14), tas.getInterpolatedV(3 - 16 * (press - base))).endVertex(); buffer.pos(TwoPx, middle - press, TwoPx).tex(tas.getInterpolatedU(14), tas.getInterpolatedV(3)).endVertex(); buffer.pos(1.0 - TwoPx, middle - press, TwoPx).tex(tas.getInterpolatedU(2), tas.getInterpolatedV(3)).endVertex(); } Tessellator.getInstance().draw(); // render items. GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); IItemHandler tileInv = tile.getInternalInventory(); int items = 0; if (!tileInv.getStackInSlot(0).isEmpty()) { items++; } if (!tileInv.getStackInSlot(1).isEmpty()) { items++; } if (!tileInv.getStackInSlot(2).isEmpty()) { items++; } if (relativeProgress > 1.0f || items == 0) { ItemStack is = tileInv.getStackInSlot(3); if (is.isEmpty()) { final IInscriberRecipe ir = tile.getTask(); if (ir != null) { is = ir.getOutput().copy(); } } this.renderItem(is, 0.0f, tile, x, y, z); } else { this.renderItem(tileInv.getStackInSlot(0), press, tile, x, y, z); this.renderItem(tileInv.getStackInSlot(1), -press, tile, x, y, z); this.renderItem(tileInv.getStackInSlot(2), 0.0f, tile, x, y, z); } GlStateManager.popMatrix(); GlStateManager.enableLighting(); GlStateManager.enableRescaleNormal(); } private void renderItem(final ItemStack stack, final float o, final AEBaseTile tile, final double x, final double y, final double z) { if (!stack.isEmpty()) { final ItemStack sis = stack.copy(); GlStateManager.pushMatrix(); // move to center GlStateManager.translate(0.5f, 0.5f + o, 0.5f); GlStateManager.rotate(90, 1, 0, 0); // set scale GlStateManager.scale(ITEM_RENDER_SCALE, ITEM_RENDER_SCALE, ITEM_RENDER_SCALE); // heuristic to scale items down much further than blocks if (!(sis.getItem() instanceof ItemBlock)) { GlStateManager.scale(0.5, 0.5, 0.5); } Minecraft.getMinecraft().getRenderItem().renderItem(sis, ItemCameraTransforms.TransformType.FIXED); GlStateManager.popMatrix(); } } public static void registerTexture(TextureStitchEvent.Pre event) { textureInside = event.getMap().registerSprite(TEXTURE_INSIDE); } }