/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.parts; import appeng.api.parts.SelectedPart; import appeng.api.util.AEColor; import appeng.client.render.cablebus.CableBusRenderState; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.Vec3d; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import java.util.EnumSet; import java.util.Random; public interface ICableBusContainer { int isProvidingStrongPower(EnumFacing opposite); int isProvidingWeakPower(EnumFacing opposite); boolean canConnectRedstone(EnumSet of); void onEntityCollision(Entity e); boolean activate(EntityPlayer player, EnumHand hand, Vec3d vecFromPool); boolean clicked(EntityPlayer player, EnumHand hand, Vec3d hitVec); void onNeighborChanged(IBlockAccess w, BlockPos pos, BlockPos neighbor); boolean isSolidOnSide(EnumFacing side); boolean isEmpty(); SelectedPart selectPart(Vec3d v3); boolean recolourBlock(EnumFacing side, AEColor colour, EntityPlayer who); boolean isLadder(EntityLivingBase entity); @SideOnly(Side.CLIENT) void randomDisplayTick(World world, BlockPos pos, Random r); int getLightValue(); CableBusRenderState getRenderState(); }