/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2018, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.fluids.parts; import java.util.Collections; import java.util.List; import java.util.Objects; import javax.annotation.Nonnull; import appeng.api.storage.channels.IItemStorageChannel; import appeng.fluids.helper.IConfigurableFluidInventory; import appeng.util.ConfigManager; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.ResourceLocation; import net.minecraft.util.math.Vec3d; import net.minecraftforge.fluids.capability.CapabilityFluidHandler; import net.minecraftforge.fluids.capability.IFluidHandler; import appeng.api.AEApi; import appeng.api.config.AccessRestriction; import appeng.api.config.FuzzyMode; import appeng.api.config.IncludeExclude; import appeng.api.config.Settings; import appeng.api.config.StorageFilter; import appeng.api.config.Upgrades; import appeng.api.networking.IGridNode; import appeng.api.networking.events.MENetworkCellArrayUpdate; import appeng.api.networking.security.IActionSource; import appeng.api.networking.storage.IBaseMonitor; import appeng.api.networking.ticking.ITickManager; import appeng.api.networking.ticking.TickRateModulation; import appeng.api.networking.ticking.TickingRequest; import appeng.api.parts.IPartHost; import appeng.api.parts.IPartModel; import appeng.api.storage.IMEInventory; import appeng.api.storage.IMEInventoryHandler; import appeng.api.storage.IMEMonitorHandlerReceiver; import appeng.api.storage.IStorageChannel; import appeng.api.storage.IStorageMonitorable; import appeng.api.storage.IStorageMonitorableAccessor; import appeng.api.storage.channels.IFluidStorageChannel; import appeng.api.storage.data.IAEFluidStack; import appeng.api.storage.data.IItemList; import appeng.api.util.AEPartLocation; import appeng.capabilities.Capabilities; import appeng.core.AppEng; import appeng.core.settings.TickRates; import appeng.core.sync.GuiBridge; import appeng.fluids.util.AEFluidInventory; import appeng.fluids.util.IAEFluidInventory; import appeng.fluids.util.IAEFluidTank; import appeng.helpers.IInterfaceHost; import appeng.items.parts.PartModels; import appeng.me.GridAccessException; import appeng.me.helpers.MachineSource; import appeng.me.storage.ITickingMonitor; import appeng.me.storage.MEInventoryHandler; import appeng.parts.PartModel; import appeng.parts.misc.PartSharedStorageBus; import appeng.util.Platform; import appeng.util.prioritylist.FuzzyPriorityList; import appeng.util.prioritylist.PrecisePriorityList; /** * @author BrockWS * @version rv6 - 22/05/2018 * @since rv6 22/05/2018 */ public class PartFluidStorageBus extends PartSharedStorageBus implements IMEMonitorHandlerReceiver, IAEFluidInventory, IConfigurableFluidInventory { public static final ResourceLocation MODEL_BASE = new ResourceLocation( AppEng.MOD_ID, "part/fluid_storage_bus_base" ); @PartModels public static final IPartModel MODELS_OFF = new PartModel( MODEL_BASE, new ResourceLocation( AppEng.MOD_ID, "part/fluid_storage_bus_off" ) ); @PartModels public static final IPartModel MODELS_ON = new PartModel( MODEL_BASE, new ResourceLocation( AppEng.MOD_ID, "part/fluid_storage_bus_on" ) ); @PartModels public static final IPartModel MODELS_HAS_CHANNEL = new PartModel( MODEL_BASE, new ResourceLocation( AppEng.MOD_ID, "part/fluid_storage_bus_has_channel" ) ); private final IActionSource source; private final AEFluidInventory config = new AEFluidInventory( this, 63 ); private boolean cached = false; private ITickingMonitor monitor = null; private MEInventoryHandler handler = null; private int handlerHash = 0; private byte resetCacheLogic = 0; public PartFluidStorageBus( ItemStack is ) { super( is ); this.getConfigManager().registerSetting( Settings.ACCESS, AccessRestriction.READ_WRITE ); this.getConfigManager().registerSetting( Settings.FUZZY_MODE, FuzzyMode.IGNORE_ALL ); this.getConfigManager().registerSetting( Settings.STORAGE_FILTER, StorageFilter.EXTRACTABLE_ONLY ); this.source = new MachineSource( this ); } private IMEInventory getInventoryWrapper( TileEntity target ) { EnumFacing targetSide = this.getSide().getFacing().getOpposite(); // Prioritize a handler to directly link to another ME network IStorageMonitorableAccessor accessor = target.getCapability( Capabilities.STORAGE_MONITORABLE_ACCESSOR, targetSide ); if( accessor != null ) { IStorageMonitorable inventory = accessor.getInventory( this.source ); if( inventory != null ) { return inventory.getInventory( AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class ) ); } // So this could / can be a design decision. If the tile does support our custom capability, // but it does not return an inventory for the action source, we do NOT fall back to using // IItemHandler's, as that might circumvent the security setings, and might also cause // performance issues. return null; } // Check via cap for IItemHandler IFluidHandler handlerExt = target.getCapability( CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, targetSide ); if( handlerExt != null ) { return new FluidHandlerAdapter( handlerExt, this ); } return null; } @Override public TickRateModulation tickingRequest( IGridNode node, int ticksSinceLastCall ) { if( this.resetCacheLogic != 0 ) { this.resetCache(); } if( this.monitor != null ) { return this.monitor.onTick(); } return TickRateModulation.SLEEP; } @Override protected void resetCache() { final boolean fullReset = this.resetCacheLogic == 2; this.resetCacheLogic = 0; final MEInventoryHandler in = this.getInternalHandler(); IItemList before = AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class ).createList(); if( in != null ) { if( accessChanged ) { AccessRestriction currentAccess = (AccessRestriction) ( (ConfigManager) this.getConfigManager() ).getSetting( Settings.ACCESS ); AccessRestriction oldAccess = (AccessRestriction) ( (ConfigManager) this.getConfigManager() ).getOldSetting( Settings.ACCESS ); if( oldAccess.hasPermission( AccessRestriction.READ ) && !currentAccess.hasPermission( AccessRestriction.READ ) ) { readOncePass = true; } in.setBaseAccess( oldAccess ); before = in.getAvailableItems( before ); in.setBaseAccess( currentAccess ); accessChanged = false; } else { before = in.getAvailableItems( before ); } } this.cached = false; if( fullReset ) { this.handlerHash = 0; } final MEInventoryHandler out = this.getInternalHandler(); IItemList after = AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class ).createList(); if( in != out ) { if( out != null ) { after = out.getAvailableItems( after ); } Platform.postListChanges( before, after, this, this.source ); } } @Override protected void resetCache( final boolean fullReset ) { if( this.getHost() == null || this.getHost().getTile() == null || this.getHost().getTile().getWorld() == null || this.getHost() .getTile() .getWorld().isRemote ) { return; } if( fullReset ) { this.resetCacheLogic = 2; } else if( this.resetCacheLogic < 2 ) { this.resetCacheLogic = 1; } try { this.getProxy().getTick().alertDevice( this.getProxy().getNode() ); } catch( final GridAccessException e ) { // :P } } @Override public boolean onPartActivate( final EntityPlayer player, final EnumHand hand, final Vec3d pos ) { if( Platform.isServer() ) { Platform.openGUI( player, this.getHost().getTile(), this.getSide(), GuiBridge.GUI_STORAGEBUS_FLUID ); } return true; } @Override public void onFluidInventoryChanged( IAEFluidTank inv, int slot ) { if( inv == this.config ) { this.resetCache( true ); } } @Override public void readFromNBT( final NBTTagCompound data ) { super.readFromNBT( data ); this.config.readFromNBT( data, "config" ); } @Override public void writeToNBT( final NBTTagCompound data ) { super.writeToNBT( data ); this.config.writeToNBT( data, "config" ); } @Override public boolean isValid( final Object verificationToken ) { return this.handler == verificationToken; } @Override public void postChange( final IBaseMonitor monitor, final Iterable change, final IActionSource source ) { if( this.getProxy().isActive() ) { AccessRestriction currentAccess = (AccessRestriction) ( (ConfigManager) this.getConfigManager() ).getSetting( Settings.ACCESS ); if( readOncePass ) { readOncePass = false; try { this.getProxy().getStorage().postAlterationOfStoredItems( AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class ), change, source ); } catch( final GridAccessException e ) { // :( } return; } if( !currentAccess.hasPermission( AccessRestriction.READ ) ) { return; } try { this.getProxy().getStorage().postAlterationOfStoredItems( AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class ), change, source ); } catch( final GridAccessException e ) { // :( } } } public MEInventoryHandler getInternalHandler() { if( this.cached ) { return this.handler; } final boolean wasSleeping = this.monitor == null; this.cached = true; final TileEntity self = this.getHost().getTile(); final TileEntity target = self.getWorld().getTileEntity( self.getPos().offset( this.getSide().getFacing() ) ); final int newHandlerHash = this.createHandlerHash( target ); if( newHandlerHash != 0 && newHandlerHash == this.handlerHash ) { return this.handler; } this.handlerHash = newHandlerHash; this.handler = null; if( this.monitor != null ) { ( (IBaseMonitor) monitor ).removeListener( this ); } this.monitor = null; if( target != null ) { IMEInventory inv = this.getInventoryWrapper( target ); if( inv instanceof ITickingMonitor ) { this.monitor = (ITickingMonitor) inv; this.monitor.setActionSource( this.source ); this.monitor.setMode( (StorageFilter) this.getConfigManager().getSetting( Settings.STORAGE_FILTER ) ); } if( inv != null ) { this.checkInterfaceVsStorageBus( target, this.getSide().getOpposite() ); this.handler = new MEInventoryHandler<>( inv, AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class ) ); this.handler.setBaseAccess( (AccessRestriction) this.getConfigManager().getSetting( Settings.ACCESS ) ); this.handler.setWhitelist( this.getInstalledUpgrades( Upgrades.INVERTER ) > 0 ? IncludeExclude.BLACKLIST : IncludeExclude.WHITELIST ); this.handler.setPriority( this.getPriority() ); final IItemList priorityList = AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class ).createList(); final int slotsToUse = 18 + this.getInstalledUpgrades( Upgrades.CAPACITY ) * 9; for( int x = 0; x < this.config.getSlots() && x < slotsToUse; x++ ) { final IAEFluidStack is = this.config.getFluidInSlot( x ); if( is != null ) { priorityList.add( is ); } } if( this.getInstalledUpgrades( Upgrades.FUZZY ) > 0 ) { this.handler.setPartitionList( new FuzzyPriorityList( priorityList, (FuzzyMode) this.getConfigManager().getSetting( Settings.FUZZY_MODE ) ) ); } else { this.handler.setPartitionList( new PrecisePriorityList( priorityList ) ); } if( inv instanceof IBaseMonitor ) { if( ( (AccessRestriction) ( (ConfigManager) this.getConfigManager() ).getSetting( Settings.ACCESS ) ).hasPermission( AccessRestriction.READ ) ) { ( (IBaseMonitor) inv ).addListener( this, this.handler ); } } } } // update sleep state... if( wasSleeping != ( this.monitor == null ) ) { try { final ITickManager tm = this.getProxy().getTick(); if( this.monitor == null ) { tm.sleepDevice( this.getProxy().getNode() ); } else { tm.wakeDevice( this.getProxy().getNode() ); } } catch( final GridAccessException ignore ) { // :( } } try { // force grid to update handlers... this.getProxy().getGrid().postEvent( new MENetworkCellArrayUpdate() ); } catch( final GridAccessException ignore ) { // :3 } return this.handler; } private void checkInterfaceVsStorageBus( final TileEntity target, final AEPartLocation side ) { IInterfaceHost achievement = null; if( target instanceof IInterfaceHost ) { achievement = (IInterfaceHost) target; } if( target instanceof IPartHost ) { final Object part = ( (IPartHost) target ).getPart( side ); if( part instanceof IInterfaceHost ) { achievement = (IInterfaceHost) part; } } if( achievement != null && achievement.getActionableNode() != null ) { // Platform.addStat( achievement.getActionableNode().getPlayerID(), Achievements.Recursive.getAchievement() // ); // Platform.addStat( getActionableNode().getPlayerID(), Achievements.Recursive.getAchievement() ); } } @Override public List getCellArray( final IStorageChannel channel ) { if( channel == this.getStorageChannel() ) { final IMEInventoryHandler out = this.getInternalHandler(); if( out != null ) { return Collections.singletonList( out ); } } return super.getCellArray( channel ); } private int createHandlerHash( TileEntity target ) { if( target == null ) { return 0; } final EnumFacing targetSide = this.getSide().getFacing().getOpposite(); if( target.hasCapability( Capabilities.STORAGE_MONITORABLE_ACCESSOR, targetSide ) ) { return Objects.hash( target, target.getCapability( Capabilities.STORAGE_MONITORABLE_ACCESSOR, targetSide ) ); } final IFluidHandler fluidHandler = target.getCapability( CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, targetSide ); if( fluidHandler != null ) { return Objects.hash( target, fluidHandler, fluidHandler.getTankProperties().length ); } return 0; } @Override public TickingRequest getTickingRequest( IGridNode node ) { return new TickingRequest( TickRates.FluidStorageBus.getMin(), TickRates.FluidStorageBus.getMax(), this.isSleeping(), true ); } @Override public void onListUpdate() { // not used here. } @Override public IStorageChannel getStorageChannel() { return AEApi.instance().storage().getStorageChannel( IFluidStorageChannel.class ); } public IAEFluidTank getConfig() { return this.config; } @Override public IFluidHandler getFluidInventoryByName(final String name) { if (name.equals("config")) { return this.config; } return null; } @Nonnull @Override public IPartModel getStaticModels() { if( this.isActive() && this.isPowered() ) { return MODELS_HAS_CHANNEL; } else if( this.isPowered() ) { return MODELS_ON; } else { return MODELS_OFF; } } @Override public ItemStack getItemStackRepresentation() { return AEApi.instance().definitions().parts().fluidStorageBus().maybeStack( 1 ).orElse( ItemStack.EMPTY ); } @Override public GuiBridge getGuiBridge() { return GuiBridge.GUI_STORAGEBUS_FLUID; } }