/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.me.cache; import java.util.EnumSet; import java.util.HashSet; import java.util.Iterator; import java.util.LinkedList; import java.util.List; import java.util.Set; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayerMP; import appeng.api.AEApi; import appeng.api.networking.GridFlags; import appeng.api.networking.IGrid; import appeng.api.networking.IGridBlock; import appeng.api.networking.IGridConnection; import appeng.api.networking.IGridHost; import appeng.api.networking.IGridMultiblock; import appeng.api.networking.IGridNode; import appeng.api.networking.IGridStorage; import appeng.api.networking.events.MENetworkBootingStatusChange; import appeng.api.networking.events.MENetworkChannelChanged; import appeng.api.networking.events.MENetworkControllerChange; import appeng.api.networking.events.MENetworkEventSubscribe; import appeng.api.networking.pathing.ControllerState; import appeng.api.networking.pathing.IPathingGrid; import appeng.api.util.AEPartLocation; import appeng.api.util.DimensionalCoord; import appeng.core.AEConfig; import appeng.core.AppEng; import appeng.core.features.AEFeature; import appeng.core.stats.IAdvancementTrigger; import appeng.me.GridConnection; import appeng.me.GridNode; import appeng.me.pathfinding.AdHocChannelUpdater; import appeng.me.pathfinding.ControllerChannelUpdater; import appeng.me.pathfinding.ControllerValidator; import appeng.me.pathfinding.IPathItem; import appeng.me.pathfinding.PathSegment; import appeng.tile.networking.TileController; public class PathGridCache implements IPathingGrid { private final LinkedList active = new LinkedList<>(); private final Set controllers = new HashSet<>(); private final Set requireChannels = new HashSet<>(); private final Set blockDense = new HashSet<>(); private final IGrid myGrid; private int channelsInUse = 0; private int channelsByBlocks = 0; private double channelPowerUsage = 0.0; private boolean recalculateControllerNextTick = true; private boolean updateNetwork = true; private boolean booting = false; private ControllerState controllerState = ControllerState.NO_CONTROLLER; private int ticksUntilReady = 20; private int lastChannels = 0; private HashSet semiOpen = new HashSet<>(); public PathGridCache( final IGrid g ) { this.myGrid = g; } @Override public void onUpdateTick() { if( this.recalculateControllerNextTick ) { this.recalcController(); } if( this.updateNetwork ) { if( !this.booting ) { this.myGrid.postEvent( new MENetworkBootingStatusChange() ); } this.booting = true; this.updateNetwork = false; this.setChannelsInUse( 0 ); if( !AEConfig.instance().isFeatureEnabled( AEFeature.CHANNELS ) ) { final int used = this.calculateRequiredChannels(); final int nodes = this.myGrid.getNodes().size(); this.ticksUntilReady = 20 + Math.max( 0, nodes / 100 - 20 ); this.setChannelsByBlocks( nodes * used ); this.setChannelPowerUsage( this.getChannelsByBlocks() / 128.0 ); this.myGrid.getPivot().beginVisit( new AdHocChannelUpdater( used ) ); } else if( this.controllerState == ControllerState.NO_CONTROLLER ) { final int requiredChannels = this.calculateRequiredChannels(); int used = requiredChannels; if( requiredChannels > 8 ) { used = 0; } final int nodes = this.myGrid.getNodes().size(); this.setChannelsInUse( used ); this.ticksUntilReady = 20 + Math.max( 0, nodes / 100 - 20 ); this.setChannelsByBlocks( nodes * used ); this.setChannelPowerUsage( this.getChannelsByBlocks() / 128.0 ); this.myGrid.getPivot().beginVisit( new AdHocChannelUpdater( used ) ); } else if( this.controllerState == ControllerState.CONTROLLER_CONFLICT ) { this.ticksUntilReady = 20; this.myGrid.getPivot().beginVisit( new AdHocChannelUpdater( 0 ) ); } else { final int nodes = this.myGrid.getNodes().size(); this.ticksUntilReady = 20 + Math.max( 0, nodes / 100 - 20 ); final HashSet closedList = new HashSet<>(); this.semiOpen = new HashSet<>(); // myGrid.getPivot().beginVisit( new AdHocChannelUpdater( 0 ) // ); for( final IGridNode node : this.myGrid.getMachines( TileController.class ) ) { closedList.add( (IPathItem) node ); for( final IGridConnection gcc : node.getConnections() ) { final GridConnection gc = (GridConnection) gcc; if( !( gc.getOtherSide( node ).getMachine() instanceof TileController ) ) { final List open = new LinkedList<>(); closedList.add( gc ); open.add( gc ); gc.setControllerRoute( (GridNode) node, true ); this.active.add( new PathSegment( this, open, this.semiOpen, closedList ) ); } } } } } if( !this.active.isEmpty() || this.ticksUntilReady > 0 ) { final Iterator i = this.active.iterator(); while( i.hasNext() ) { final PathSegment pat = i.next(); if( pat.step() ) { pat.setDead( true ); i.remove(); } } this.ticksUntilReady--; if( this.active.isEmpty() && this.ticksUntilReady <= 0 ) { if( this.controllerState == ControllerState.CONTROLLER_ONLINE ) { final Iterator controllerIterator = this.controllers.iterator(); if( controllerIterator.hasNext() ) { final TileController controller = controllerIterator.next(); controller.getGridNode( AEPartLocation.INTERNAL ).beginVisit( new ControllerChannelUpdater() ); } } // check for achievements this.achievementPost(); this.booting = false; this.setChannelPowerUsage( this.getChannelsByBlocks() / 128.0 ); this.myGrid.postEvent( new MENetworkBootingStatusChange() ); } } } @Override public void removeNode( final IGridNode gridNode, final IGridHost machine ) { if( machine instanceof TileController ) { this.controllers.remove( machine ); this.recalculateControllerNextTick = true; } final EnumSet flags = gridNode.getGridBlock().getFlags(); if( flags.contains( GridFlags.REQUIRE_CHANNEL ) ) { this.requireChannels.remove( gridNode ); } if( flags.contains( GridFlags.CANNOT_CARRY_COMPRESSED ) ) { this.blockDense.remove( gridNode ); } this.repath(); } @Override public void addNode( final IGridNode gridNode, final IGridHost machine ) { if( machine instanceof TileController ) { this.controllers.add( (TileController) machine ); this.recalculateControllerNextTick = true; } final EnumSet flags = gridNode.getGridBlock().getFlags(); if( flags.contains( GridFlags.REQUIRE_CHANNEL ) ) { this.requireChannels.add( gridNode ); } if( flags.contains( GridFlags.CANNOT_CARRY_COMPRESSED ) ) { this.blockDense.add( gridNode ); } this.repath(); } @Override public void onSplit( final IGridStorage storageB ) { } @Override public void onJoin( final IGridStorage storageB ) { } @Override public void populateGridStorage( final IGridStorage storage ) { } private void recalcController() { this.recalculateControllerNextTick = false; final ControllerState old = this.controllerState; if( this.controllers.isEmpty() ) { this.controllerState = ControllerState.NO_CONTROLLER; } else { final IGridNode startingNode = this.controllers.iterator().next().getGridNode( AEPartLocation.INTERNAL ); if( startingNode == null ) { this.controllerState = ControllerState.CONTROLLER_CONFLICT; return; } final DimensionalCoord dc = startingNode.getGridBlock().getLocation(); final ControllerValidator cv = new ControllerValidator( dc.x, dc.y, dc.z ); startingNode.beginVisit( cv ); if( cv.isValid() && cv.getFound() == this.controllers.size() ) { this.controllerState = ControllerState.CONTROLLER_ONLINE; } else { this.controllerState = ControllerState.CONTROLLER_CONFLICT; } } if( old != this.controllerState ) { this.myGrid.postEvent( new MENetworkControllerChange() ); } } private int calculateRequiredChannels() { this.semiOpen.clear(); int depth = 0; for( final IGridNode nodes : this.requireChannels ) { if( !this.semiOpen.contains( nodes ) ) { final IGridBlock gb = nodes.getGridBlock(); final EnumSet flags = gb.getFlags(); if( flags.contains( GridFlags.COMPRESSED_CHANNEL ) && !this.blockDense.isEmpty() ) { return 9; } depth++; if( flags.contains( GridFlags.MULTIBLOCK ) ) { final IGridMultiblock gmb = (IGridMultiblock) gb; final Iterator i = gmb.getMultiblockNodes(); while( i.hasNext() ) { this.semiOpen.add( (IPathItem) i.next() ); } } } } return depth; } private void achievementPost() { if( this.lastChannels != this.getChannelsInUse() && AEConfig.instance().isFeatureEnabled( AEFeature.CHANNELS ) ) { final IAdvancementTrigger currentBracket = this.getAchievementBracket( this.getChannelsInUse() ); final IAdvancementTrigger lastBracket = this.getAchievementBracket( this.lastChannels ); if( currentBracket != lastBracket && currentBracket != null ) { for( final IGridNode n : this.requireChannels ) { EntityPlayer player = AEApi.instance().registries().players().findPlayer( n.getPlayerID() ); if( player instanceof EntityPlayerMP ) { currentBracket.trigger( (EntityPlayerMP) player ); } } } } this.lastChannels = this.getChannelsInUse(); } private IAdvancementTrigger getAchievementBracket( final int ch ) { if( ch < 8 ) { return null; } if( ch < 128 ) { return AppEng.instance().getAdvancementTriggers().getNetworkApprentice(); } if( ch < 2048 ) { return AppEng.instance().getAdvancementTriggers().getNetworkEngineer(); } return AppEng.instance().getAdvancementTriggers().getNetworkAdmin(); } @MENetworkEventSubscribe void updateNodReq( final MENetworkChannelChanged ev ) { final IGridNode gridNode = ev.node; if( gridNode.getGridBlock().getFlags().contains( GridFlags.REQUIRE_CHANNEL ) ) { this.requireChannels.add( gridNode ); } else { this.requireChannels.remove( gridNode ); } this.repath(); } @Override public boolean isNetworkBooting() { return !this.booting && !this.active.isEmpty(); } @Override public ControllerState getControllerState() { return this.controllerState; } @Override public void repath() { // clean up... this.active.clear(); this.setChannelsByBlocks( 0 ); this.updateNetwork = true; } double getChannelPowerUsage() { return this.channelPowerUsage; } private void setChannelPowerUsage( final double channelPowerUsage ) { this.channelPowerUsage = channelPowerUsage; } public int getChannelsByBlocks() { return this.channelsByBlocks; } public void setChannelsByBlocks( final int channelsByBlocks ) { this.channelsByBlocks = channelsByBlocks; } public int getChannelsInUse() { return this.channelsInUse; } public void setChannelsInUse( final int channelsInUse ) { this.channelsInUse = channelsInUse; } }