/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.block.crafting; import java.util.EnumSet; import net.minecraft.block.material.Material; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import appeng.block.AEBaseBlock; import appeng.client.render.BaseBlockRender; import appeng.client.render.blocks.RenderBlockAssembler; import appeng.core.features.AEFeature; import appeng.core.sync.GuiBridge; import appeng.tile.crafting.TileMolecularAssembler; import appeng.util.Platform; public class BlockMolecularAssembler extends AEBaseBlock { public BlockMolecularAssembler() { super( BlockMolecularAssembler.class, Material.iron ); this.setFeature( EnumSet.of( AEFeature.MolecularAssembler ) ); this.setTileEntity( TileMolecularAssembler.class ); this.isOpaque = false; this.lightOpacity = 1; } public static boolean booleanAlphaPass = false; @Override public boolean canRenderInPass(int pass) { booleanAlphaPass = pass == 1; return pass == 0 || pass == 1; } @Override public int getRenderBlockPass() { return 1; } @Override @SideOnly(Side.CLIENT) public Class getRenderer() { return RenderBlockAssembler.class; } @Override public boolean onActivated(World w, int x, int y, int z, EntityPlayer p, int side, float hitX, float hitY, float hitZ) { TileMolecularAssembler tg = this.getTileEntity( w, x, y, z ); if ( tg != null && !p.isSneaking() ) { Platform.openGUI( p, tg, ForgeDirection.getOrientation( side ), GuiBridge.GUI_MAC ); return true; } return false; } }