/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.client.render.effects; import net.minecraft.client.particle.IAnimatedSprite; import net.minecraft.client.particle.IParticleFactory; import net.minecraft.client.particle.Particle; import net.minecraft.client.particle.RedstoneParticle; import net.minecraft.particles.BasicParticleType; import net.minecraft.particles.RedstoneParticleData; import net.minecraft.world.World; import net.minecraftforge.api.distmarker.Dist; import net.minecraftforge.api.distmarker.OnlyIn; @OnlyIn(Dist.CLIENT) public class ChargedOreFX extends RedstoneParticle { private static final RedstoneParticleData PARTICLE_DATA = new RedstoneParticleData(0.21f, 0.61f, 1.0f, 1.0f); private ChargedOreFX(World worldIn, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed, IAnimatedSprite spriteSet) { super(worldIn, x, y, z, xSpeed, ySpeed, zSpeed, PARTICLE_DATA, spriteSet); } @Override public int getBrightnessForRender(final float par1) { int j1 = super.getBrightnessForRender(par1); j1 = Math.max(j1 >> 20, j1 >> 4); j1 += 3; if (j1 > 15) { j1 = 15; } return j1 << 20 | j1 << 4; } @OnlyIn(Dist.CLIENT) public static class Factory implements IParticleFactory { private final IAnimatedSprite spriteSet; public Factory(IAnimatedSprite p_i50477_1_) { this.spriteSet = p_i50477_1_; } @Override public Particle makeParticle(BasicParticleType typeIn, World worldIn, double x, double y, double z, double xSpeed, double ySpeed, double zSpeed) { return new ChargedOreFX(worldIn, x, y, z, xSpeed, ySpeed, zSpeed, this.spriteSet); } } }