/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.parts.networking; import java.util.EnumSet; import org.lwjgl.opengl.GL11; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.item.ItemStack; import net.minecraft.util.IIcon; import net.minecraftforge.common.util.ForgeDirection; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import appeng.api.networking.IGridHost; import appeng.api.networking.IGridNode; import appeng.api.networking.events.MENetworkChannelsChanged; import appeng.api.networking.events.MENetworkEventSubscribe; import appeng.api.networking.events.MENetworkPowerStatusChange; import appeng.api.parts.IPart; import appeng.api.parts.IPartCollisionHelper; import appeng.api.parts.IPartHost; import appeng.api.parts.IPartRenderHelper; import appeng.api.util.AECableType; import appeng.api.util.AEColor; import appeng.block.AEBaseBlock; import appeng.client.texture.FlippableIcon; import appeng.client.texture.OffsetIcon; import appeng.client.texture.TaughtIcon; import appeng.util.Platform; public class PartCableSmart extends PartCable { @MENetworkEventSubscribe public void channelUpdated(MENetworkChannelsChanged c) { this.getHost().markForUpdate(); } @MENetworkEventSubscribe public void powerRender(MENetworkPowerStatusChange c) { this.getHost().markForUpdate(); } public PartCableSmart(Class c, ItemStack is) { super( c, is ); } public PartCableSmart(ItemStack is) { this( PartCableSmart.class, is ); } @Override public AECableType getCableConnectionType() { return AECableType.SMART; } @Override public IIcon getTexture(AEColor c) { return this.getSmartTexture( c ); } @Override @SideOnly(Side.CLIENT) public void renderInventory(IPartRenderHelper rh, RenderBlocks renderer) { GL11.glTranslated( -0.0, -0.0, 0.3 ); float offU = 0; float offV = 9; OffsetIcon main = new OffsetIcon( this.getTexture( this.getCableColor() ), offU, offV ); OffsetIcon ch1 = new OffsetIcon( this.getChannelTex( 4, false ).getIcon(), offU, offV ); OffsetIcon ch2 = new OffsetIcon( this.getChannelTex( 4, true ).getIcon(), offU, offV ); for (ForgeDirection side : EnumSet.of( ForgeDirection.UP, ForgeDirection.DOWN )) { rh.setBounds( 5.0f, 5.0f, 2.0f, 11.0f, 11.0f, 14.0f ); rh.renderInventoryFace( main, side, renderer ); rh.renderInventoryFace( ch1, side, renderer ); rh.renderInventoryFace( ch2, side, renderer ); } offU = 9; offV = 0; main = new OffsetIcon( this.getTexture( this.getCableColor() ), offU, offV ); ch1 = new OffsetIcon( this.getChannelTex( 4, false ).getIcon(), offU, offV ); ch2 = new OffsetIcon( this.getChannelTex( 4, true ).getIcon(), offU, offV ); for (ForgeDirection side : EnumSet.of( ForgeDirection.EAST, ForgeDirection.WEST )) { rh.setBounds( 5.0f, 5.0f, 2.0f, 11.0f, 11.0f, 14.0f ); rh.renderInventoryFace( main, side, renderer ); rh.renderInventoryFace( ch1, side, renderer ); rh.renderInventoryFace( ch2, side, renderer ); } main = new OffsetIcon( this.getTexture( this.getCableColor() ), 0, 0 ); ch1 = new OffsetIcon( this.getChannelTex( 4, false ).getIcon(), 0, 0 ); ch2 = new OffsetIcon( this.getChannelTex( 4, true ).getIcon(), 0, 0 ); for (ForgeDirection side : EnumSet.of( ForgeDirection.SOUTH, ForgeDirection.NORTH )) { rh.setBounds( 5.0f, 5.0f, 2.0f, 11.0f, 11.0f, 14.0f ); rh.renderInventoryFace( main, side, renderer ); rh.renderInventoryFace( ch1, side, renderer ); rh.renderInventoryFace( ch2, side, renderer ); } rh.setTexture( null ); } @Override public void getBoxes(IPartCollisionHelper bch) { bch.addBox( 5.0, 5.0, 5.0, 11.0, 11.0, 11.0 ); if ( Platform.isServer() ) { IGridNode n = this.getGridNode(); if ( n != null ) this.connections = n.getConnectedSides(); else this.connections.clear(); } for (ForgeDirection of : this.connections) { switch (of) { case DOWN: bch.addBox( 5.0, 0.0, 5.0, 11.0, 5.0, 11.0 ); break; case EAST: bch.addBox( 11.0, 5.0, 5.0, 16.0, 11.0, 11.0 ); break; case NORTH: bch.addBox( 5.0, 5.0, 0.0, 11.0, 11.0, 5.0 ); break; case SOUTH: bch.addBox( 5.0, 5.0, 11.0, 11.0, 11.0, 16.0 ); break; case UP: bch.addBox( 5.0, 11.0, 5.0, 11.0, 16.0, 11.0 ); break; case WEST: bch.addBox( 0.0, 5.0, 5.0, 5.0, 11.0, 11.0 ); break; default: } } } @Override @SideOnly(Side.CLIENT) public void renderStatic(int x, int y, int z, IPartRenderHelper rh, RenderBlocks renderer) { this.renderCache = rh.useSimplifiedRendering( x, y, z, this, this.renderCache ); rh.setTexture( this.getTexture( this.getCableColor() ) ); EnumSet sides = this.connections.clone(); boolean hasBuses = false; IPartHost ph = this.getHost(); for (ForgeDirection of : EnumSet.complementOf( this.connections )) { IPart bp = ph.getPart( of ); if ( bp instanceof IGridHost ) { if ( of != ForgeDirection.UNKNOWN ) { sides.add( of ); hasBuses = true; } int len = bp.cableConnectionRenderTo(); if ( len < 8 ) { switch (of) { case DOWN: rh.setBounds( 6, len, 6, 10, 5, 10 ); break; case EAST: rh.setBounds( 11, 6, 6, 16 - len, 10, 10 ); break; case NORTH: rh.setBounds( 6, 6, len, 10, 10, 5 ); break; case SOUTH: rh.setBounds( 6, 6, 11, 10, 10, 16 - len ); break; case UP: rh.setBounds( 6, 11, 6, 10, 16 - len, 10 ); break; case WEST: rh.setBounds( len, 6, 6, 5, 10, 10 ); break; default: continue; } rh.renderBlock( x, y, z, renderer ); this.setSmartConnectionRotations( of, renderer ); IIcon firstIcon = new TaughtIcon( this.getChannelTex( this.channelsOnSide[of.ordinal()], false ).getIcon(), -0.2f ); IIcon secondIcon = new TaughtIcon( this.getChannelTex( this.channelsOnSide[of.ordinal()], true ).getIcon(), -0.2f ); if ( of == ForgeDirection.EAST || of == ForgeDirection.WEST ) { AEBaseBlock blk = (AEBaseBlock) rh.getBlock(); FlippableIcon ico = blk.getRendererInstance().getTexture( ForgeDirection.EAST ); ico.setFlip( false, true ); } Tessellator.instance.setBrightness( 15 << 20 | 15 << 4 ); Tessellator.instance.setColorOpaque_I( this.getCableColor().blackVariant ); rh.setTexture( firstIcon, firstIcon, firstIcon, firstIcon, firstIcon, firstIcon ); this.renderAllFaces( (AEBaseBlock) rh.getBlock(), x, y, z, rh, renderer ); Tessellator.instance.setColorOpaque_I( this.getCableColor().whiteVariant ); rh.setTexture( secondIcon, secondIcon, secondIcon, secondIcon, secondIcon, secondIcon ); this.renderAllFaces( (AEBaseBlock) rh.getBlock(), x, y, z, rh, renderer ); renderer.uvRotateBottom = renderer.uvRotateEast = renderer.uvRotateNorth = renderer.uvRotateSouth = renderer.uvRotateTop = renderer.uvRotateWest = 0; rh.setTexture( this.getTexture( this.getCableColor() ) ); } } } if ( sides.size() != 2 || !this.nonLinear( sides ) || hasBuses ) { for (ForgeDirection of : this.connections) { this.renderSmartConnection( x, y, z, rh, renderer, this.channelsOnSide[of.ordinal()], of ); } rh.setTexture( this.getCoveredTexture( this.getCableColor() ) ); rh.setBounds( 5, 5, 5, 11, 11, 11 ); rh.renderBlock( x, y, z, renderer ); } else { ForgeDirection selectedSide = ForgeDirection.UNKNOWN; for (ForgeDirection of : this.connections) { selectedSide = of; break; } int channels = this.channelsOnSide[selectedSide.ordinal()]; IIcon def = this.getTexture( this.getCableColor() ); IIcon off = new OffsetIcon( def, 0, -12 ); IIcon firstTaughtIcon = new TaughtIcon( this.getChannelTex( channels, false ).getIcon(), -0.2f ); IIcon firstOffsetIcon = new OffsetIcon( firstTaughtIcon, 0, -12 ); IIcon secondTaughtIcon = new TaughtIcon( this.getChannelTex( channels, true ).getIcon(), -0.2f ); IIcon secondOffsetIcon = new OffsetIcon( secondTaughtIcon, 0, -12 ); switch (selectedSide) { case DOWN: case UP: renderer.setRenderBounds( 5 / 16.0, 0, 5 / 16.0, 11 / 16.0, 16 / 16.0, 11 / 16.0 ); rh.setTexture( def, def, off, off, off, off ); rh.renderBlockCurrentBounds( x, y, z, renderer ); renderer.uvRotateTop = 0; renderer.uvRotateBottom = 0; renderer.uvRotateSouth = 3; renderer.uvRotateEast = 3; Tessellator.instance.setBrightness( 15 << 20 | 15 << 4 ); Tessellator.instance.setColorOpaque_I( this.getCableColor().blackVariant ); rh.setTexture( firstTaughtIcon, firstTaughtIcon, firstOffsetIcon, firstOffsetIcon, firstOffsetIcon, firstOffsetIcon ); this.renderAllFaces( (AEBaseBlock) rh.getBlock(), x, y, z, rh, renderer ); Tessellator.instance.setColorOpaque_I( this.getCableColor().whiteVariant ); rh.setTexture( secondTaughtIcon, secondTaughtIcon, secondOffsetIcon, secondOffsetIcon, secondOffsetIcon, secondOffsetIcon ); this.renderAllFaces( (AEBaseBlock) rh.getBlock(), x, y, z, rh, renderer ); break; case EAST: case WEST: rh.setTexture( off, off, off, off, def, def ); renderer.uvRotateEast = 2; renderer.uvRotateWest = 1; renderer.uvRotateBottom = 2; renderer.uvRotateTop = 1; renderer.uvRotateSouth = 0; renderer.uvRotateNorth = 0; AEBaseBlock blk = (AEBaseBlock) rh.getBlock(); FlippableIcon ico = blk.getRendererInstance().getTexture( ForgeDirection.EAST ); ico.setFlip( false, true ); renderer.setRenderBounds( 0, 5 / 16.0, 5 / 16.0, 16 / 16.0, 11 / 16.0, 11 / 16.0 ); rh.renderBlockCurrentBounds( x, y, z, renderer ); Tessellator.instance.setBrightness( 15 << 20 | 15 << 4 ); FlippableIcon fpA = new FlippableIcon( firstTaughtIcon ); FlippableIcon fpB = new FlippableIcon( secondTaughtIcon ); fpA = new FlippableIcon( firstTaughtIcon ); fpB = new FlippableIcon( secondTaughtIcon ); fpA.setFlip( true, false ); fpB.setFlip( true, false ); Tessellator.instance.setColorOpaque_I( this.getCableColor().blackVariant ); rh.setTexture( firstOffsetIcon, firstOffsetIcon, firstOffsetIcon, firstOffsetIcon, firstTaughtIcon, fpA ); this.renderAllFaces( (AEBaseBlock) rh.getBlock(), x, y, z, rh, renderer ); Tessellator.instance.setColorOpaque_I( this.getCableColor().whiteVariant ); rh.setTexture( secondOffsetIcon, secondOffsetIcon, secondOffsetIcon, secondOffsetIcon, secondTaughtIcon, fpB ); this.renderAllFaces( (AEBaseBlock) rh.getBlock(), x, y, z, rh, renderer ); break; case NORTH: case SOUTH: rh.setTexture( off, off, def, def, off, off ); renderer.uvRotateTop = 3; renderer.uvRotateBottom = 3; renderer.uvRotateNorth = 1; renderer.uvRotateSouth = 2; renderer.uvRotateWest = 1; renderer.setRenderBounds( 5 / 16.0, 5 / 16.0, 0, 11 / 16.0, 11 / 16.0, 16 / 16.0 ); rh.renderBlockCurrentBounds( x, y, z, renderer ); Tessellator.instance.setBrightness( 15 << 20 | 15 << 4 ); Tessellator.instance.setColorOpaque_I( this.getCableColor().blackVariant ); rh.setTexture( firstOffsetIcon, firstOffsetIcon, firstTaughtIcon, firstTaughtIcon, firstOffsetIcon, firstOffsetIcon ); this.renderAllFaces( (AEBaseBlock) rh.getBlock(), x, y, z, rh, renderer ); Tessellator.instance.setColorOpaque_I( this.getCableColor().whiteVariant ); rh.setTexture( secondOffsetIcon, secondOffsetIcon, secondTaughtIcon, secondTaughtIcon, secondOffsetIcon, secondOffsetIcon ); this.renderAllFaces( (AEBaseBlock) rh.getBlock(), x, y, z, rh, renderer ); break; default: break; } } renderer.uvRotateBottom = renderer.uvRotateEast = renderer.uvRotateNorth = renderer.uvRotateSouth = renderer.uvRotateTop = renderer.uvRotateWest = 0; rh.setTexture( null ); } }