/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.block.qnb; import java.util.Collections; import java.util.EnumSet; import java.util.List; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.entity.Entity; import net.minecraft.util.AxisAlignedBB; import net.minecraft.world.World; import appeng.block.AEBaseBlock; import appeng.client.render.BaseBlockRender; import appeng.client.render.blocks.RenderQNB; import appeng.core.features.AEFeature; import appeng.helpers.ICustomCollision; import appeng.tile.qnb.TileQuantumBridge; public class BlockQuantumRing extends AEBaseBlock implements ICustomCollision { public BlockQuantumRing() { super( BlockQuantumRing.class, Material.iron ); this.setTileEntity( TileQuantumBridge.class ); float shave = 2.0f / 16.0f; this.setBlockBounds( shave, shave, shave, 1.0f - shave, 1.0f - shave, 1.0f - shave ); this.setLightOpacity( 1 ); this.isFullSize = this.isOpaque = false; this.setFeature( EnumSet.of( AEFeature.QuantumNetworkBridge ) ); } @Override public void onNeighborBlockChange( World w, int x, int y, int z, Block pointlessNumber ) { TileQuantumBridge bridge = this.getTileEntity( w, x, y, z ); if( bridge != null ) { bridge.neighborUpdate(); } } @Override protected Class getRenderer() { return RenderQNB.class; } @Override public void breakBlock( World w, int x, int y, int z, Block a, int b ) { TileQuantumBridge bridge = this.getTileEntity( w, x, y, z ); if( bridge != null ) { bridge.breakCluster(); } super.breakBlock( w, x, y, z, a, b ); } @Override public Iterable getSelectedBoundingBoxesFromPool( World w, int x, int y, int z, Entity e, boolean isVisual ) { double OnePx = 2.0 / 16.0; TileQuantumBridge bridge = this.getTileEntity( w, x, y, z ); if( bridge != null && bridge.isCorner() ) { OnePx = 4.0 / 16.0; } else if( bridge != null && bridge.isFormed() ) { OnePx = 1.0 / 16.0; } return Collections.singletonList( AxisAlignedBB.getBoundingBox( OnePx, OnePx, OnePx, 1.0 - OnePx, 1.0 - OnePx, 1.0 - OnePx ) ); } @Override public void addCollidingBlockToList( World w, int x, int y, int z, AxisAlignedBB bb, List out, Entity e ) { double OnePx = 2.0 / 16.0; TileQuantumBridge bridge = this.getTileEntity( w, x, y, z ); if( bridge != null && bridge.isCorner() ) { OnePx = 4.0 / 16.0; } else if( bridge != null && bridge.isFormed() ) { OnePx = 1.0 / 16.0; } out.add( AxisAlignedBB.getBoundingBox( OnePx, OnePx, OnePx, 1.0 - OnePx, 1.0 - OnePx, 1.0 - OnePx ) ); } }