/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.client.gui.implementations; import com.mojang.blaze3d.matrix.MatrixStack; import net.minecraft.entity.player.PlayerInventory; import net.minecraft.util.text.ITextComponent; import appeng.client.gui.AEBaseScreen; import appeng.client.gui.NumberEntryType; import appeng.container.implementations.PriorityContainer; import appeng.core.localization.GuiText; import appeng.core.sync.network.NetworkHandler; import appeng.core.sync.packets.ConfigValuePacket; public class PriorityScreen extends AEBaseScreen { private final AESubScreen subGui; private NumberEntryWidget priority; public PriorityScreen(PriorityContainer container, PlayerInventory playerInventory, ITextComponent title) { super(container, playerInventory, title); this.subGui = new AESubScreen(this, container.getPriorityHost()); } @Override public void init() { super.init(); this.priority = new NumberEntryWidget(this, 20, 30, 138, 62, NumberEntryType.PRIORITY, this::onPriorityChange); this.priority.setTextFieldBounds(62, 57, 50); this.priority.setMinValue(Integer.MIN_VALUE); container.setTextField(this.priority); this.priority.addButtons(children::add, this::addButton); this.subGui.addBackButton(this::addButton, 154, 0); } private void onPriorityChange(long priority) { NetworkHandler.instance() .sendToServer(new ConfigValuePacket("PriorityHost.Priority", String.valueOf(priority))); } @Override public void drawFG(MatrixStack matrixStack, final int offsetX, final int offsetY, final int mouseX, final int mouseY) { this.font.drawString(matrixStack, GuiText.Priority.getLocal(), 8, 6, 4210752); } @Override public void drawBG(MatrixStack matrixStack, final int offsetX, final int offsetY, final int mouseX, final int mouseY, float partialTicks) { this.bindTexture(getBackground()); blit(matrixStack, offsetX, offsetY, 0, 0, this.xSize, this.ySize); this.priority.render(matrixStack, mouseX, mouseY, partialTicks); } protected String getBackground() { return "guis/priority.png"; } }