/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.block.misc; import javax.annotation.Nullable; import net.minecraft.block.Block; import net.minecraft.block.BlockState; import net.minecraft.block.Material; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.item.ItemStack; import net.minecraft.state.property.BooleanProperty; import net.minecraft.state.StateManager; import net.minecraft.util.ActionResult; import net.minecraft.util.Hand; import net.minecraft.util.math.BlockPos; import net.minecraft.util.hit.BlockHitResult; import net.minecraft.world.World; import appeng.block.AEBaseTileBlock; import appeng.container.ContainerLocator; import appeng.container.ContainerOpener; import appeng.container.implementations.SecurityStationContainer; import appeng.tile.misc.SecurityStationBlockEntity; public class SecurityStationBlock extends AEBaseTileBlock { private static final BooleanProperty POWERED = BooleanProperty.of("powered"); public SecurityStationBlock() { super(defaultProps(Material.METAL)); this.setDefaultState(this.getDefaultState().with(POWERED, false)); } @Override protected void appendProperties(StateManager.Builder builder) { super.appendProperties(builder); builder.add(POWERED); } @Override protected BlockState updateBlockStateFromTileEntity(BlockState currentState, SecurityStationBlockEntity te) { return currentState.with(POWERED, te.isActive()); } @Override public ActionResult onActivated(final World w, final BlockPos pos, final PlayerEntity p, final Hand hand, final @Nullable ItemStack heldItem, final BlockHitResult hit) { if (p.isInSneakingPose()) { return ActionResult.PASS; } final SecurityStationBlockEntity tg = this.getBlockEntity(w, pos); if (tg != null) { if (w.isClient()) { return ActionResult.SUCCESS; } ContainerOpener.openContainer(SecurityStationContainer.TYPE, p, ContainerLocator.forTileEntitySide(tg, hit.getSide())); return ActionResult.SUCCESS; } return ActionResult.PASS; } }