/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.items.tools.powered; import java.util.EnumSet; import com.google.common.base.Optional; import net.minecraft.entity.EntityLivingBase; import net.minecraft.item.ItemStack; import net.minecraft.util.DamageSource; import appeng.core.AEConfig; import appeng.core.features.AEFeature; import appeng.core.sync.packets.PacketLightning; import appeng.items.tools.powered.powersink.AEBasePoweredItem; import appeng.server.ServerHelper; import appeng.util.Platform; public class ToolChargedStaff extends AEBasePoweredItem { public ToolChargedStaff() { super( ToolChargedStaff.class, Optional. absent() ); setFeature( EnumSet.of( AEFeature.ChargedStaff, AEFeature.PoweredTools ) ); maxStoredPower = AEConfig.instance.chargedStaffBattery; } @Override public boolean hitEntity( ItemStack item, EntityLivingBase target, EntityLivingBase hitter ) { if ( this.getAECurrentPower( item ) > 300 ) { extractAEPower( item, 300 ); if ( Platform.isServer() ) { for ( int x = 0; x < 2; x++ ) { float dx = ( float ) ( Platform.getRandomFloat() * target.width + target.boundingBox.minX ); float dy = ( float ) ( Platform.getRandomFloat() * target.height + target.boundingBox.minY ); float dz = ( float ) ( Platform.getRandomFloat() * target.width + target.boundingBox.minZ ); ServerHelper.proxy.sendToAllNearExcept( null, dx, dy, dz, 32.0, target.worldObj, new PacketLightning( dx, dy, dz ) ); } } target.attackEntityFrom( DamageSource.magic, 6 ); return true; } return false; } }