/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.spatial; import net.minecraft.block.BlockState; import net.minecraft.block.entity.BlockEntity; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.ChunkPos; import net.minecraft.world.World; import net.minecraft.world.chunk.Chunk; import appeng.api.movable.IMovableHandler; public class DefaultSpatialHandler implements IMovableHandler { /** * never called for the default. * * @param tile block entity * * @return true */ @Override public boolean canHandle(final Class myClass, final BlockEntity tile) { return true; } @Override public void moveTile(final BlockEntity te, final World w, final BlockPos newPosition) { te.setLocation(w, newPosition); final Chunk c = w.getChunk(newPosition); c.setBlockEntity(newPosition, te); ChunkPos chunkPos = c.getPos(); if (w.getChunkManager().isChunkLoaded(chunkPos.x, chunkPos.z)) { final BlockState state = w.getBlockState(newPosition); w.addBlockEntity(te); w.updateListeners(newPosition, state, state, 1); } } }