/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.client.render.blocks; import java.util.EnumSet; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.IIcon; import net.minecraft.world.IBlockAccess; import net.minecraftforge.client.IItemRenderer.ItemRenderType; import net.minecraftforge.common.util.ForgeDirection; import appeng.api.networking.IGridHost; import appeng.api.parts.IBoxProvider; import appeng.api.parts.IPart; import appeng.api.parts.IPartCollisionHelper; import appeng.api.parts.IPartHost; import appeng.api.util.IOrientable; import appeng.block.AEBaseBlock; import appeng.block.crafting.BlockMolecularAssembler; import appeng.client.render.BaseBlockRender; import appeng.client.render.BusRenderHelper; import appeng.client.render.BusRenderer; import appeng.client.texture.ExtraBlockTextures; import appeng.client.texture.TaughtIcon; import appeng.parts.networking.PartCable; import appeng.tile.crafting.TileMolecularAssembler; import appeng.util.Platform; public class RenderBlockAssembler extends BaseBlockRender implements IBoxProvider { public RenderBlockAssembler() { super( false, 20 ); } @Override public void renderInventory( AEBaseBlock blk, ItemStack is, RenderBlocks renderer, ItemRenderType type, Object[] obj ) { renderer.setOverrideBlockTexture( blk.getIcon( 0, 0 ) ); this.setInvRenderBounds( renderer, 2, 14, 0, 14, 16, 2 ); this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer ); this.setInvRenderBounds( renderer, 0, 14, 2, 2, 16, 14 ); this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer ); this.setInvRenderBounds( renderer, 2, 0, 14, 14, 2, 16 ); this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer ); this.setInvRenderBounds( renderer, 14, 0, 2, 16, 2, 14 ); this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer ); this.setInvRenderBounds( renderer, 0, 0, 0, 16, 2, 2 ); this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer ); this.setInvRenderBounds( renderer, 0, 2, 0, 2, 16, 2 ); this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer ); this.setInvRenderBounds( renderer, 0, 0, 2, 2, 2, 16 ); this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer ); this.setInvRenderBounds( renderer, 0, 14, 14, 16, 16, 16 ); this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer ); this.setInvRenderBounds( renderer, 14, 0, 14, 16, 14, 16 ); this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer ); this.setInvRenderBounds( renderer, 14, 14, 0, 16, 16, 14 ); this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer ); this.setInvRenderBounds( renderer, 14, 2, 0, 16, 14, 2 ); this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer ); this.setInvRenderBounds( renderer, 0, 2, 14, 2, 14, 16 ); this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer ); this.setInvRenderBounds( renderer, 1, 1, 1, 15, 15, 15 ); this.renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer ); renderer.setOverrideBlockTexture( null ); } @Override public boolean renderInWorld( AEBaseBlock block, IBlockAccess world, int x, int y, int z, RenderBlocks renderer ) { BlockMolecularAssembler blk = (BlockMolecularAssembler) block; TileMolecularAssembler tma = blk.getTileEntity( world, x, y, z ); if( BlockMolecularAssembler.booleanAlphaPass ) { if( tma.isPowered() ) { this.renderBlockBounds( renderer, 1, 1, 1, 15, 15, 15, ForgeDirection.WEST, ForgeDirection.UP, ForgeDirection.SOUTH ); TaughtIcon lights = new TaughtIcon( ExtraBlockTextures.BlockMolecularAssemblerLights.getIcon(), -2.0f ); Tessellator.instance.setColorRGBA_F( 1, 1, 1, 0.3f ); Tessellator.instance.setBrightness( 14 << 20 | 14 << 4 ); renderer.renderFaceXNeg( blk, x, y, z, lights ); renderer.renderFaceXPos( blk, x, y, z, lights ); renderer.renderFaceYNeg( blk, x, y, z, lights ); renderer.renderFaceYPos( blk, x, y, z, lights ); renderer.renderFaceZNeg( blk, x, y, z, lights ); renderer.renderFaceZPos( blk, x, y, z, lights ); return true; } return false; } BusRenderer.INSTANCE.renderer.blockAccess = renderer.blockAccess; renderer = BusRenderer.INSTANCE.renderer; this.preRenderInWorld( block, world, x, y, z, renderer ); tma.lightCache = BusRenderHelper.INSTANCE.useSimplifiedRendering( x, y, z, this, tma.lightCache ); BusRenderer.INSTANCE.renderer.isFacade = true; IOrientable te = this.getOrientable( block, world, x, y, z ); ForgeDirection fdy = te.getUp(); ForgeDirection fdz = te.getForward(); ForgeDirection fdx = Platform.crossProduct( fdz, fdy ).getOpposite(); renderer.renderAllFaces = true; this.renderCableAt( 0.11D, world, x, y, z, block, renderer, 0.141D, false ); this.renderCableAt( 0.188D, world, x, y, z, block, renderer, 0.1875D, true ); blk.getRendererInstance().setTemporaryRenderIcon( blk.getIcon( 0, 0 ) ); this.renderBlockBounds( renderer, 2, 14, 0, 14, 16, 2, fdx, fdy, fdz ); renderer.renderStandardBlock( blk, x, y, z ); this.renderBlockBounds( renderer, 0, 14, 2, 2, 16, 14, fdx, fdy, fdz ); renderer.renderStandardBlock( blk, x, y, z ); this.renderBlockBounds( renderer, 2, 0, 14, 14, 2, 16, fdx, fdy, fdz ); renderer.renderStandardBlock( blk, x, y, z ); this.renderBlockBounds( renderer, 14, 0, 2, 16, 2, 14, fdx, fdy, fdz ); renderer.renderStandardBlock( blk, x, y, z ); // sides... this.renderBlockBounds( renderer, 0, 0, 0, 16, 2, 2, fdx, fdy, fdz ); renderer.renderStandardBlock( blk, x, y, z ); this.renderBlockBounds( renderer, 0, 2, 0, 2, 16, 2, fdx, fdy, fdz ); renderer.renderStandardBlock( blk, x, y, z ); this.renderBlockBounds( renderer, 0, 0, 2, 2, 2, 16, fdx, fdy, fdz ); renderer.renderStandardBlock( blk, x, y, z ); this.renderBlockBounds( renderer, 0, 14, 14, 16, 16, 16, fdx, fdy, fdz ); renderer.renderStandardBlock( blk, x, y, z ); this.renderBlockBounds( renderer, 14, 0, 14, 16, 14, 16, fdx, fdy, fdz ); renderer.renderStandardBlock( blk, x, y, z ); this.renderBlockBounds( renderer, 14, 14, 0, 16, 16, 14, fdx, fdy, fdz ); renderer.renderStandardBlock( blk, x, y, z ); this.renderBlockBounds( renderer, 14, 2, 0, 16, 14, 2, fdx, fdy, fdz ); renderer.renderStandardBlock( blk, x, y, z ); this.renderBlockBounds( renderer, 0, 2, 14, 2, 14, 16, fdx, fdy, fdz ); renderer.renderStandardBlock( blk, x, y, z ); this.renderBlockBounds( renderer, 1, 1, 1, 15, 15, 15, fdx, fdy, fdz ); renderer.renderStandardBlock( blk, x, y, z ); BusRenderHelper.INSTANCE.normalRendering(); blk.getRendererInstance().setTemporaryRenderIcon( null ); renderer.renderAllFaces = false; BusRenderer.INSTANCE.renderer.isFacade = false; this.postRenderInWorld( renderer ); return true; } public void renderCableAt( double Thickness, IBlockAccess world, int x, int y, int z, AEBaseBlock block, RenderBlocks renderer, double pull, boolean covered ) { IIcon texture = null; block.getRendererInstance().setTemporaryRenderIcon( texture = this.getConnectedCable( world, x, y, z, ForgeDirection.WEST, covered ) ); if( texture != null ) { renderer.setRenderBounds( 0.0D, 0.5D - Thickness, 0.5D - Thickness, 0.5D - Thickness - pull, 0.5D + Thickness, 0.5D + Thickness ); renderer.renderStandardBlock( block, x, y, z ); } block.getRendererInstance().setTemporaryRenderIcon( texture = this.getConnectedCable( world, x, y, z, ForgeDirection.EAST, covered ) ); if( texture != null ) { renderer.setRenderBounds( 0.5D + Thickness + pull, 0.5D - Thickness, 0.5D - Thickness, 1.0D, 0.5D + Thickness, 0.5D + Thickness ); renderer.renderStandardBlock( block, x, y, z ); } block.getRendererInstance().setTemporaryRenderIcon( texture = this.getConnectedCable( world, x, y, z, ForgeDirection.NORTH, covered ) ); if( texture != null ) { renderer.setRenderBounds( 0.5D - Thickness, 0.5D - Thickness, 0.0D, 0.5D + Thickness, 0.5D + Thickness, 0.5D - Thickness - pull ); renderer.renderStandardBlock( block, x, y, z ); } block.getRendererInstance().setTemporaryRenderIcon( texture = this.getConnectedCable( world, x, y, z, ForgeDirection.SOUTH, covered ) ); if( texture != null ) { renderer.setRenderBounds( 0.5D - Thickness, 0.5D - Thickness, 0.5D + Thickness + pull, 0.5D + Thickness, 0.5D + Thickness, 1.0D ); renderer.renderStandardBlock( block, x, y, z ); } block.getRendererInstance().setTemporaryRenderIcon( texture = this.getConnectedCable( world, x, y, z, ForgeDirection.DOWN, covered ) ); if( texture != null ) { renderer.setRenderBounds( 0.5D - Thickness, 0.0D, 0.5D - Thickness, 0.5D + Thickness, 0.5D - Thickness - pull, 0.5D + Thickness ); renderer.renderStandardBlock( block, x, y, z ); } block.getRendererInstance().setTemporaryRenderIcon( texture = this.getConnectedCable( world, x, y, z, ForgeDirection.UP, covered ) ); if( texture != null ) { renderer.setRenderBounds( 0.5D - Thickness, 0.5D + Thickness + pull, 0.5D - Thickness, 0.5D + Thickness, 1.0D, 0.5D + Thickness ); renderer.renderStandardBlock( block, x, y, z ); } block.getRendererInstance().setTemporaryRenderIcon( null ); } IIcon getConnectedCable( IBlockAccess world, int x, int y, int z, ForgeDirection side, boolean covered ) { final int tileYPos = y + side.offsetY; if( -1 < tileYPos && tileYPos < 256 ) { TileEntity ne = world.getTileEntity( x + side.offsetX, tileYPos, z + side.offsetZ ); if( ne instanceof IGridHost && ne instanceof IPartHost ) { IPartHost ph = (IPartHost) ne; IPart pcx = ph.getPart( ForgeDirection.UNKNOWN ); if( pcx instanceof PartCable ) { PartCable pc = (PartCable) pcx; if( pc.isConnected( side.getOpposite() ) ) { if( covered ) { return pc.getCoveredTexture( pc.getCableColor() ); } return pc.getGlassTexture( pc.getCableColor() ); } } } } return null; } @Override public void getBoxes( IPartCollisionHelper bch ) { bch.addBox( 0, 0, 0, 16, 16, 16 ); } }