package appeng.fluids.client.gui; import net.minecraft.client.gui.widget.button.Button; import net.minecraft.client.util.InputMappings; import net.minecraft.entity.player.PlayerInventory; import net.minecraft.util.text.ITextComponent; import appeng.api.config.RedstoneMode; import appeng.api.config.Settings; import appeng.client.gui.implementations.UpgradeableScreen; import appeng.client.gui.widgets.NumberBox; import appeng.client.gui.widgets.ServerSettingToggleButton; import appeng.core.AEConfig; import appeng.core.localization.GuiText; import appeng.core.sync.network.NetworkHandler; import appeng.core.sync.packets.ConfigValuePacket; import appeng.fluids.client.gui.widgets.FluidSlotWidget; import appeng.fluids.container.FluidLevelEmitterContainer; public class FluidLevelEmitterScreen extends UpgradeableScreen { private NumberBox level; public FluidLevelEmitterScreen(FluidLevelEmitterContainer container, PlayerInventory playerInventory, ITextComponent title) { super(container, playerInventory, title); } @Override public void init() { super.init(); this.level = new NumberBox(this.font, this.guiLeft + 24, this.guiTop + 43, 79, this.font.FONT_HEIGHT, Long.class); this.level.setEnableBackgroundDrawing(false); this.level.setMaxStringLength(16); this.level.setTextColor(0xFFFFFF); this.level.setVisible(true); this.level.changeFocus(true); container.setTextField(this.level); final int y = 40; final int x = 80 + 44; this.guiSlots.add(new FluidSlotWidget(this.container.getFluidConfigInventory(), 0, 0, x, y)); } @Override protected void addButtons() { this.redstoneMode = new ServerSettingToggleButton<>(this.guiLeft - 18, this.guiTop + 28, Settings.REDSTONE_EMITTER, RedstoneMode.LOW_SIGNAL); final int a = AEConfig.instance().levelByMillyBuckets(0); final int b = AEConfig.instance().levelByMillyBuckets(1); final int c = AEConfig.instance().levelByMillyBuckets(2); final int d = AEConfig.instance().levelByMillyBuckets(3); this.addButton(new Button(this.guiLeft + 20, this.guiTop + 17, 22, 20, "+" + a, btn -> addQty(a))); this.addButton(new Button(this.guiLeft + 48, this.guiTop + 17, 28, 20, "+" + b, btn -> addQty(b))); this.addButton(new Button(this.guiLeft + 82, this.guiTop + 17, 32, 20, "+" + c, btn -> addQty(c))); this.addButton(new Button(this.guiLeft + 120, this.guiTop + 17, 38, 20, "+" + d, btn -> addQty(d))); this.addButton(new Button(this.guiLeft + 20, this.guiTop + 59, 22, 20, "-" + a, btn -> addQty(-a))); this.addButton(new Button(this.guiLeft + 48, this.guiTop + 59, 28, 20, "-" + b, btn -> addQty(-b))); this.addButton(new Button(this.guiLeft + 82, this.guiTop + 59, 32, 20, "-" + c, btn -> addQty(-c))); this.addButton(new Button(this.guiLeft + 120, this.guiTop + 59, 38, 20, "-" + d, btn -> addQty(-d))); this.addButton(this.redstoneMode); } @Override public void drawBG(final int offsetX, final int offsetY, final int mouseX, final int mouseY, float partialTicks) { super.drawBG(offsetX, offsetY, mouseX, mouseY, partialTicks); this.level.render(mouseX, mouseY, partialTicks); } @Override protected boolean drawUpgrades() { return false; } @Override protected String getBackground() { return "guis/lvlemitter.png"; } @Override protected GuiText getName() { return GuiText.FluidLevelEmitter; } @Override protected void handleButtonVisibility() { } private void addQty(final long i) { try { String Out = this.level.getText(); boolean Fixed = false; while (Out.startsWith("0") && Out.length() > 1) { Out = Out.substring(1); Fixed = true; } if (Fixed) { this.level.setText(Out); } if (Out.isEmpty()) { Out = "0"; } long result = Long.parseLong(Out); result += i; if (result < 0) { result = 0; } this.level.setText(Out = Long.toString(result)); NetworkHandler.instance().sendToServer(new ConfigValuePacket("FluidLevelEmitter.Value", Out)); } catch (final NumberFormatException e) { // nope.. this.level.setText("0"); } } @Override public boolean charTyped(char character, int keyCode) { if (level.charTyped(character, keyCode)) { String Out = this.level.getText(); boolean Fixed = false; while (Out.startsWith("0") && Out.length() > 1) { Out = Out.substring(1); Fixed = true; } if (Fixed) { this.level.setText(Out); } if (Out.isEmpty()) { Out = "0"; } NetworkHandler.instance().sendToServer(new ConfigValuePacket("FluidLevelEmitter.Value", Out)); return true; } return super.charTyped(character, keyCode); } @Override public boolean keyPressed(int keyCode, int scanCode, int p_keyPressed_3_) { if (!this.checkHotbarKeys(InputMappings.getInputByCode(keyCode, scanCode))) { if ((keyCode == 211 || keyCode == 205 || keyCode == 203 || keyCode == 14) && this.level.keyPressed(keyCode, scanCode, p_keyPressed_3_)) { String Out = this.level.getText(); boolean Fixed = false; while (Out.startsWith("0") && Out.length() > 1) { Out = Out.substring(1); Fixed = true; } if (Fixed) { this.level.setText(Out); } if (Out.isEmpty()) { Out = "0"; } NetworkHandler.instance().sendToServer(new ConfigValuePacket("FluidLevelEmitter.Value", Out)); return true; } } return super.keyPressed(keyCode, scanCode, p_keyPressed_3_); } }