/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.core; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.init.Blocks; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import appeng.api.AEApi; import appeng.api.IAppEngApi; import appeng.api.definitions.Items; import appeng.api.definitions.Materials; import appeng.api.util.AEItemDefinition; public final class CreativeTab extends CreativeTabs { public static CreativeTab instance = null; public CreativeTab() { super( "appliedenergistics2" ); } public static void init() { instance = new CreativeTab(); } @Override public Item getTabIconItem() { return this.getIconItemStack().getItem(); } @Override public ItemStack getIconItemStack() { final IAppEngApi api = AEApi.instance(); final appeng.api.definitions.Blocks blocks = api.blocks(); final Items items = api.items(); final Materials materials = api.materials(); return this.findFirst( blocks.blockController, blocks.blockChest, blocks.blockCellWorkbench, blocks.blockFluix, items.itemCell1k, items.itemNetworkTool, materials.materialFluixCrystal, materials.materialCertusQuartzCrystal ); } private ItemStack findFirst( AEItemDefinition... choices ) { for ( AEItemDefinition a : choices ) { if ( a != null ) { ItemStack is = a.stack( 1 ); if ( is != null ) { return is; } } } return new ItemStack( Blocks.chest ); } }