/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2014, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.bootstrap.components; import java.util.Collection; import net.minecraft.item.Item; import net.minecraft.util.ResourceLocation; import net.minecraftforge.fml.relauncher.Side; import appeng.bootstrap.IModelRegistry; public class ItemVariantsComponent implements IModelRegistrationComponent { private final Item item; private final Collection resources; public ItemVariantsComponent( Item item, Collection resources ) { this.item = item; this.resources = resources; } @Override public void modelRegistration( Side side, IModelRegistry registry ) { ResourceLocation[] resourceArr = this.resources.toArray( new ResourceLocation[0] ); registry.registerItemVariants( this.item, resourceArr ); } }