/* * This file is part of Applied Energistics 2. * Copyright (c) 2013 - 2018, AlgorithmX2, All rights reserved. * * Applied Energistics 2 is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Applied Energistics 2 is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Applied Energistics 2. If not, see . */ package appeng.fluids.container; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; import net.minecraftforge.fluids.capability.CapabilityFluidHandler; import net.minecraftforge.items.IItemHandler; import appeng.api.implementations.IUpgradeableHost; import appeng.container.implementations.ContainerUpgradeable; import appeng.fluids.container.slots.OptionalSlotFakeFluid; import appeng.fluids.container.slots.SlotFakeFluid; /** * @author BrockWS * @version rv5 - 1/05/2018 * @since rv5 1/05/2018 */ public class ContainerFluidIO extends ContainerUpgradeable { public ContainerFluidIO( InventoryPlayer ip, IUpgradeableHost te ) { super( ip, te ); } @Override protected void setupConfig() { this.setupUpgrades(); final IItemHandler inv = this.getUpgradeable().getInventoryByName( "config" ); final int y = 40; final int x = 80; this.addSlotToContainer( new SlotFakeFluid( inv, 0, x, y ) ); if( this.supportCapacity() ) { this.addSlotToContainer( new OptionalSlotFakeFluid( inv, this, 1, x, y, -1, 0, 1 ) ); this.addSlotToContainer( new OptionalSlotFakeFluid( inv, this, 2, x, y, 1, 0, 1 ) ); this.addSlotToContainer( new OptionalSlotFakeFluid( inv, this, 3, x, y, 0, -1, 1 ) ); this.addSlotToContainer( new OptionalSlotFakeFluid( inv, this, 4, x, y, 0, 1, 1 ) ); this.addSlotToContainer( new OptionalSlotFakeFluid( inv, this, 5, x, y, -1, -1, 2 ) ); this.addSlotToContainer( new OptionalSlotFakeFluid( inv, this, 6, x, y, 1, -1, 2 ) ); this.addSlotToContainer( new OptionalSlotFakeFluid( inv, this, 7, x, y, -1, 1, 2 ) ); this.addSlotToContainer( new OptionalSlotFakeFluid( inv, this, 8, x, y, 1, 1, 2 ) ); } } @Override public boolean isValidForSlot( Slot s, ItemStack i ) { return s instanceof SlotFakeFluid ? i.hasCapability( CapabilityFluidHandler.FLUID_HANDLER_ITEM_CAPABILITY, null ) : super.isValidForSlot( s, i ); } }